TCP self-connection

Go 语言的 net 库里有下面这样的一段代码,这段代码是用来发起一个 tcp 连接的,仔细阅读这段代码可以发现代码里处理了一种很不常见的特殊情形,也就是 tcp self-connection。代码中的注释解释得很详细了。

func dialTCP(net string, laddr, raddr *TCPAddr, deadline time.Time) (*TCPConn, error) {
	fd, err := internetSocket(net, laddr, raddr, deadline, syscall.SOCK_STREAM, 0, "dial", sockaddrToTCP)

	// TCP has a rarely used mechanism called a 'simultaneous connection' in
	// which Dial("tcp", addr1, addr2) run on the machine at addr1 can
	// connect to a simultaneous Dial("tcp", addr2, addr1) run on the machine
	// at addr2, without either machine executing Listen.  If laddr == nil,
	// it means we want the kernel to pick an appropriate originating local
	// address.  Some Linux kernels cycle blindly through a fixed range of
	// local ports, regardless of destination port.  If a kernel happens to
	// pick local port 50001 as the source for a Dial("tcp", "", "localhost:50001"),
	// then the Dial will succeed, having simultaneously connected to itself.
	// This can only happen when we are letting the kernel pick a port (laddr == nil)
	// and when there is no listener for the destination address.
	// It's hard to argue this is anything other than a kernel bug.  If we
	// see this happen, rather than expose the buggy effect to users, we
	// close the fd and try again.  If it happens twice more, we relent and
	// use the result.  See also:
	//	http://golang.org/issue/2690
	//	http://stackoverflow.com/questions/4949858/
	//
	// The opposite can also happen: if we ask the kernel to pick an appropriate
	// originating local address, sometimes it picks one that is already in use.
	// So if the error is EADDRNOTAVAIL, we have to try again too, just for
	// a different reason.
	//
	// The kernel socket code is no doubt enjoying watching us squirm.
	for i := 0; i < 2 && (laddr == nil || laddr.Port == 0) && (selfConnect(fd, err) || spuriousENOTAVAIL(err)); i++ {
		if err == nil {
			fd.Close()
		}
		fd, err = internetSocket(net, laddr, raddr, deadline, syscall.SOCK_STREAM, 0, "dial", sockaddrToTCP)
	}

	if err != nil {
		return nil, &OpError{Op: "dial", Net: net, Addr: raddr, Err: err}
	}
	return newTCPConn(fd), nil
}

func selfConnect(fd *netFD, err error) bool {
	// If the connect failed, we clearly didn't connect to ourselves.
	if err != nil {
		return false
	}

	// The socket constructor can return an fd with raddr nil under certain
	// unknown conditions. The errors in the calls there to Getpeername
	// are discarded, but we can't catch the problem there because those
	// calls are sometimes legally erroneous with a "socket not connected".
	// Since this code (selfConnect) is already trying to work around
	// a problem, we make sure if this happens we recognize trouble and
	// ask the DialTCP routine to try again.
	// TODO: try to understand what's really going on.
	if fd.laddr == nil || fd.raddr == nil {
		return true
	}
	l := fd.laddr.(*TCPAddr)
	r := fd.raddr.(*TCPAddr)
	return l.Port == r.Port && l.IP.Equal(r.IP)
}

tcp 这个不常显的自连接现象,可以用如下的一段脚本程序来复现:

while true
do
	telnet 127.0.0.1 40000
done

本地机器并没有启动一个监听在40000端口的服务器程序,但是执行这段脚本一段时间,就会发现 telnet 程序连接上了,通过 netstat 看到的现象还是连接到自己,不是别的服务。

注意:只有当这里选择的端口位于这个范围的时候会出现这个现象:

> cat /proc/sys/net/ipv4/ip_local_port_range
32768	61000

为什么会出现自连接的情况,可以自行 Google,已经有很多文章基于 tcp 状态机做了详细解释。我个人认为:你可以把这个情况看做是 Linux 协议栈的一个 Bug,也可以看作是协议栈的一个特性,这都无关紧要;重要的是要清楚——“我们在写网络程序的时候,连接断开后,不断做建连重试就有小概率的情况会发生自连接”。

所以,在写网络程序的时候,我们应该主动的去处理自连接的情况,就像上面 Go 语言的处理方式就可以;另外,我们在选择服务器端口的时候,也可以稍加考虑,避免选择 /proc/sys/net/ipv4/ip_local_port_range 这个文件中描述的端口范围。

你的代码处理了这种情形了吗?

本文来自:skoo's notes

感谢作者:skoo

查看原文:TCP self-connection

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