air mobile andriod ios 分页加载控件
近来研究用flex 写android 、ios应用,遇到了一个分页加载的问题,我们用的是flex sdk 12,air 15 没有找到类似android ListView分页组件,所以就和同事自己写了个,效果还是可以的,向上拖动刷新,向下拖动加载。如果有感兴趣的朋友可以拿走,如果你有更好的通知我一声,代码就直接帖出来吧。
<?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" applicationComplete="init()"> <fx:Declarations> <s:ArrayCollection id="_ac"/> <s:Fade id="_fadeIn" alphaFrom="0" alphaTo="1" duration="500"/> </fx:Declarations> <fx:Script> <![CDATA[ import mx.events.PropertyChangeEvent; private static const PADDING:uint = 15; private function init():void { updateList(); _list.dataGroup.addEventListener(PropertyChangeEvent.PROPERTY_CHANGE, handleScroll); } private function handleScroll(event:PropertyChangeEvent):void { if (_busy.visible || _busy_x.visible || event.source != event.target || event.property != 'verticalScrollPosition') { return; } //下拉 加载 if (event.newValue < -3 * PADDING && event.oldValue >= -3 * PADDING) { _hintDown.visible = true; _hintUp.visible = false; _fadeIn.play([_hintDown]); } else if (event.newValue < -6 * PADDING && event.oldValue >= -6 * PADDING) { _hintDown.visible = false; _hintUp.visible = true; _fadeIn.play([_hintUp]); } else if (event.newValue >= -6 * PADDING && event.oldValue < -6 * PADDING) { _hintDown.visible = true; _hintUp.visible = false; _fadeIn.play([_hintDown]); } else if (event.newValue >= -3 * PADDING && event.oldValue < -3 * PADDING) { _hintDown.visible = false; _hintUp.visible = false; } //上拉刷新 加载 if (event.newValue < 3 * PADDING && event.oldValue >= 3 * PADDING) { _hintDown_up.visible = false; _hintUp_up.visible = false; } else if (event.newValue < 6 * PADDING && event.oldValue >= 6 * PADDING) { _hintDown_up.visible = false; _hintUp_up.visible = false; } else if (event.newValue >= 6 * PADDING && event.oldValue < 6 * PADDING) { _hintDown_up.visible = false; _hintUp_up.visible = true; _fadeIn.play([_hintUp_up]); } else if (event.newValue >= 3 * PADDING && event.oldValue < 3 * PADDING) { _hintDown_up.visible = true; _hintUp_up.visible = false; _fadeIn.play([_hintDown_up]); } } private function startLoading(event:MouseEvent):void { //下拉 加载方法 if (_hintUp.visible) { _busy.includeInLayout = _busy.visible = true; if(_hintDown.visible) _busy_x.includeInLayout = _busy_x.visible = true; setTimeout(updateList, 1000); } _hintDown.visible = false; _hintUp.visible = false; //上拉 加载方法 if (_hintUp_up.visible) { _busy_x.includeInLayout = _busy_x.visible = true; if(_hintDown_up.visible) _busy_x.includeInLayout = _busy_x.visible = true; setTimeout(updateList, 1000); } _hintDown_up.visible = false; _hintUp_up.visible = false; } private function updateList():void { _ac.source = new Array(); for (var i:int = 0; i < 10; i++) { _ac.source.push(Math.random()); } _ac.refresh(); _busy.includeInLayout = _busy.visible = false; _busy_x.includeInLayout = _busy_x.visible = false; } ]]> </fx:Script> <s:VGroup width="100%" > <s:HGroup id="_busy" visible="false" width="100%" horizontalAlign="center" includeInLayout="false" verticalAlign="middle"> <s:BusyIndicator height="30"/> <s:Label text="加载数据..." fontSize="20"/> </s:HGroup> <s:List id="_list" width="100%" contentBackgroundColor="#FFFFFF" dataProvider="{_ac}" mouseUp="startLoading(event)"/> <s:HGroup id="_busy_x" visible="false" width="100%" horizontalAlign="center" includeInLayout="false" verticalAlign="middle"> <s:BusyIndicator height="30"/> <s:Label text="加载数据..." fontSize="20"/> </s:HGroup> </s:VGroup> <s:Label id="_hintDown" visible="false" width="100%" paddingTop="{PADDING}" text="↓ 下拉刷新 ↓" fontSize="20" textAlign="center"/> <s:Label id="_hintUp" visible="false" width="100%" paddingTop="{PADDING}" text="↑ 松手刷新 ↑" fontSize="20" textAlign="center"/> <s:Label id="_hintDown_up" visible="false" bottom="0" width="100%" text="↑ 上拉刷新 ↑" fontSize="20" textAlign="center"/> <s:Label id="_hintUp_up" visible="false" bottom="0" width="100%" text="↓ 松手刷新 ↓" fontSize="20" textAlign="center"/> </s:Application>
郑重声明:本站内容如果来自互联网及其他传播媒体,其版权均属原媒体及文章作者所有。转载目的在于传递更多信息及用于网络分享,并不代表本站赞同其观点和对其真实性负责,也不构成任何其他建议。