Android进阶-Volley-2.RequestQueue&NetworkDispatcher
参考链接:
使用Volley很简单,过程分为两步:
1. 建立请求队列RequestQueue queue = new Volley.newRequestQueue()
2. 新建请求XXRequest,然后将请求加入队列queue中:queue.add(XXRequest);
一、Volley.newRequestQueue()
新建queue之后只要将各类请求放入该队列即可,系统会自动对其进行处理。现在先看一下Volley.newRequestQueue做了些什么:
public static RequestQueue newRequestQueue(Context context, HttpStack stack) { File cacheDir = new File(context.getCacheDir(), DEFAULT_CACHE_DIR); String userAgent = "volley/0"; try { String packageName = context.getPackageName(); PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0); userAgent = packageName + "/" + info.versionCode; } catch (NameNotFoundException e) { } if (stack == null) { if (Build.VERSION.SDK_INT >= 9) { stack = new HurlStack(); } else { // Prior to Gingerbread, HttpUrlConnection was unreliable. // See: http://android-developers.blogspot.com/2011/09/androids-http-clients.html stack = new HttpClientStack(AndroidHttpClient.newInstance(userAgent)); } } Network network = new BasicNetwork(stack); RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network); queue.start(); return queue; }
该函数中的核心代码为:
RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network); queue.start();
newRequestQueue中的两个参数分别用于处理缓存请求和网络请求。这个一会再讲。先看后面一句~queue.start();
public void start() { stop(); // Make sure any currently running dispatchers are stopped. // Create the cache dispatcher and start it. mCacheDispatcher = new CacheDispatcher(mCacheQueue, mNetworkQueue, mCache, mDelivery); mCacheDispatcher.start(); // Create network dispatchers (and corresponding threads) up to the pool size. for (int i = 0; i < mDispatchers.length; i++) { NetworkDispatcher networkDispatcher = new NetworkDispatcher(mNetworkQueue, mNetwork, mCache, mDelivery); mDispatchers[i] = networkDispatcher; networkDispatcher.start(); } }
从代码中可看到,queue.start()的执行开启了其中的mCacheDispatcher和networkDispatcher,也就是负责处理Cache请求及Network请求的线程。
综上,Volley.newRequestQueue新建了一个请求队列,并开启了处理缓存请求的线程mCacheDispatcher和处理网络请求的线程networkDispatcher。
二、NetworkDispatcher& CacheDispatcher
NetworkDispatcher用于处理网络请求。其构造函数为:
public NetworkDispatcher(BlockingQueue<Request> queue, Network network, Cache cache, ResponseDelivery delivery) { mQueue = queue; mNetwork = network; mCache = cache; mDelivery = delivery; }
现在再回过头看RequestQueue的start函数,其中有~RequestQueue.java/start():
NetworkDispatchernetworkDispatcher = new NetworkDispatcher(mNetworkQueue, mNetwork,mCache,mDelivery);
这里的mNetworkQueue 是RequestQueue中定义&分配的~RequestQueue.java:
private final PriorityBlockingQueue<Request> mNetworkQueue = new PriorityBlockingQueue<Request>();
这个由Request组成的BlockingQueue用于存放网络Request。(RequestQueue中还声明&定义了一个mCacheQueue,和mNetworkQueue类似,用于存放缓存请求)
现在看下NetworkDispatcher的run函数中执行的功能:
public void run() { Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); Request request; while (true) { try { // Take a request from the queue. request = mQueue.take(); } catch (InterruptedException e) { // We may have been interrupted because it was time to quit. if (mQuit) { return; } continue; } try { request.addMarker("network-queue-take"); // If the request was cancelled already, do not perform the // network request. if (request.isCanceled()) { request.finish("network-discard-cancelled"); continue; } // Tag the request (if API >= 14) if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH) { TrafficStats.setThreadStatsTag(request.getTrafficStatsTag()); } // Perform the network request. NetworkResponse networkResponse = mNetwork.performRequest(request); request.addMarker("network-http-complete"); // If the server returned 304 AND we delivered a response already, // we're done -- don't deliver a second identical response. if (networkResponse.notModified && request.hasHadResponseDelivered()) { request.finish("not-modified"); continue; } // Parse the response here on the worker thread. Response<?> response = request.parseNetworkResponse(networkResponse); request.addMarker("network-parse-complete"); // Write to cache if applicable. // TODO: Only update cache metadata instead of entire record for 304s. if (request.shouldCache() && response.cacheEntry != null) { mCache.put(request.getCacheKey(), response.cacheEntry); request.addMarker("network-cache-written"); } // Post the response back. request.markDelivered(); mDelivery.postResponse(request, response); } catch (VolleyError volleyError) { parseAndDeliverNetworkError(request, volleyError); } catch (Exception e) { VolleyLog.e(e, "Unhandled exception %s", e.toString()); mDelivery.postError(request, new VolleyError(e)); } } }
其循环执行while(true)中的内容,大致流程为:从mQueue(即RequestQueue中的mNetworkQueue)中取出一个request(注意,这里mNetworkQueue的类型是PriorityBlockingQueue<Request>,带优先级的阻塞队列,即在当mNetworkQueue队列为空时,本线程为一直阻塞在mQueue.take()这一步,等待直到新的请求到来。)接下来是:if(mQuit) {return; },当线程执行quit时会将mQuit赋值为true,线程退出。这个在这里不重要,可以先不纠结。之后判断请求是否被取消,若被取消则重新在mNetworkQueue中取出一个新的Request进行处理;若未被取消,执行NetworkResponse networkResponse = mNetwork.performRequest(request);(之前有段API>=14的判断,以及一些其他的东西,这里都先不管,看懂逻辑先)mNetwork是一个Network接口,Network中的performRequest函数负责执行request,并返回一个NetworkResponse。其原型为(Network.java):
public NetworkResponse performRequest(Request<?> request) throws VolleyError;
mNetwork在构造函数中被初始化(RequestQueue.start()):
NetworkDispatcher networkDispatcher = new NetworkDispatcher(mNetworkQueue, mNetwork,mCache, mDelivery);
RequestQueue中的mNetwork在其构造函数中被初始化(Volley.newRequestQueue()):
Network network = new BasicNetwork(stack); RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network);
接着用request解析返回的NetworkResponse,返回一个类型为Response<?>的response。之后判断是否要缓存至cache。最后执行:
request.markDelivered();//将mResponseDelivered置为true,先忽略掉,重点是下面一句
mDelivery.postResponse(request,response);
将结果传递到主线程。
CacheDispatcher用于处理缓存请求,这里先假设使用无缓存的类NoCache,不分析这个东西
综上,这里了解了RequestQueue和NetworkDispatcher:
1. Volley.newRequestQueue执行的大致工作:初始化了RequestQueue queue,之后执行的queue.start启动了mCacheDispatcher线程和X个NetworkDispatcher.线程。
2. 简述了NetworkDispatcher类:本线程启动后,在线程停止之前,会不断从网络请求队列mQueue中取出Request,并利用接口Network完成该请求。Network执行请求后返回NetworkResponse,利用request将NetworkResponse解析成Response,最后利用mDelivery传送结果。类中用到的、未分析的类有:Network、NetworkResponse、Response、mDelivery。留到下次继续。
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