iOS动画相关(持续更新)

1.When my application is entering background, because the user push the home button, the animations correctly set in pause, but when i re-open my app, the animations have disappeard.How could i fix it please ?

当我的应用进入了后台,因为用户按了home键,动画被设置成了暂停,但当我重新打开应用时,动画都消失了,我如何修复它?

This is correct and built-in behavior. When you leave the app, all animations are removed from their layers: the system calls removeAllAnimations on every layer.

你的情况是系统默认的行为.当你离开了应用后(比如进入了后台),所有的动画都从他们的layer上移除了:因为系统调用了removeAllAnimations,针对所有的layer.

附录:

UIViewController中的view显示步骤

--------------------------------------------------------------------------------------------------------

进入UIViewController时的情况:

viewDidLoad
viewWillLayoutSubviews
viewDidLayoutSubviews
viewWillAppear
viewWillLayoutSubviews
viewDidLayoutSubviews
viewDidAppear

切换了Controller后的情况(比如你在TabbarController中切换了):

viewWillDisappear
viewDidDisappear

再次切换回来后的情况:
viewWillLayoutSubviews
viewDidLayoutSubviews
viewWillAppear
viewWillLayoutSubviews
viewDidLayoutSubviews
viewDidAppear

退入到后台后的情况:

从后台进入程序时的情况:

viewWillLayoutSubviews
viewDidLayoutSubviews

--------------------------------------------------------------------------------------------------------

为了解决从后台切换回来或者从TabbarController切换回来动画还能继续动画效果,需要如下的解决方案:

- (void)viewWillAppear:(BOOL)animated
{
    [super viewWillAppear:animated];
 
    // 添加通知(处理从后台进来后的情况)
    [[NSNotificationCenter defaultCenter] addObserver:self
                                             selector:@selector(addAnimation:)
                                                 name:UIApplicationWillEnterForegroundNotification
                                               object:nil];
    
    // 添加动画的代码
}
- (void)addAnimation:(NSNotification *)notificaiton
{
   //
添加动画的代码 }

 

2.基本动画类型

旋转动画

    /* 旋转 */
    CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
    
    // 一次完整的动画所持续的时间
    animation.duration = 1.f;
    
    // 重复次数
    animation.repeatCount = HUGE_VALF;
    
    // 起始角度
    animation.fromValue = [NSNumber numberWithFloat:0.0];
    
    // 终止角度
    animation.toValue   = [NSNumber numberWithFloat:- 2 * M_PI];
    
    // 添加动画
    [_showView.layer addAnimation:animation
                           forKey:@"rotate-layer"];

透明度

    // 透明度动画
    CABasicAnimation* fadeAnim = [CABasicAnimation animationWithKeyPath:@"opacity"];
    
    // 初始值
    fadeAnim.fromValue = [NSNumber numberWithFloat:1.0];
    
    // 结束值
    fadeAnim.toValue   = [NSNumber numberWithFloat:0.0];
    
    // 动画持续一次的时间
    fadeAnim.duration = 1.0;
    
    // 开始动画
    [_showView.layer addAnimation:fadeAnim forKey:@"opacity"];
    
    // 无论动画是否被中断,其最终的值还是被设置过了
    _showView.layer.opacity = 0.0;

borderWidth动画

    // borderWidth动画
    CABasicAnimation *borderWidthAnimation =         [CABasicAnimation animationWithKeyPath:@"borderWidth"];
    
    // 初始值
    borderWidthAnimation.fromValue = [NSNumber numberWithFloat:0.0];
    
    // 结束值
    borderWidthAnimation.toValue   = [NSNumber numberWithFloat:3.0];
    
    // 动画持续一次的时间
    borderWidthAnimation.duration    = 1.f;
    
    // 开始动画
    [_showView.layer addAnimation:borderWidthAnimation forKey:@"borderWidth"];
    
    // 无论动画是否被中断,其最终的值还是被设置过了
    _showView.layer.borderWidth = 3.0f;

backgroundColor动画

    // backgroundColor动画
    CABasicAnimation *borderWidthAnimation =         [CABasicAnimation animationWithKeyPath:@"backgroundColor"];
    
    // 初始值
    borderWidthAnimation.fromValue = (id)[[UIColor redColor] CGColor];
    
    // 结束值
    borderWidthAnimation.toValue   = (id)[[UIColor greenColor] CGColor];
    
    // 动画持续一次的时间
    borderWidthAnimation.duration    = 1.f;
    
    // 开始动画
    [_showView.layer addAnimation:borderWidthAnimation forKey:@"borderWidth"];
    
    // 无论动画是否被中断,其最终的值还是被设置过了
    _showView.layer.backgroundColor = [[UIColor greenColor] CGColor];

borderColor动画

    // borderColor动画
    CABasicAnimation *borderWidthAnimation =         [CABasicAnimation animationWithKeyPath:@"borderColor"];
    
    // 初始值
    borderWidthAnimation.fromValue = (id)[[UIColor redColor] CGColor];
    
    // 结束值
    borderWidthAnimation.toValue   = (id)[[UIColor greenColor] CGColor];
    
    // 动画持续一次的时间
    borderWidthAnimation.duration    = 1.f;
    
    // 开始动画
    [_showView.layer addAnimation:borderWidthAnimation forKey:@"borderWidth"];
    
    // 无论动画是否被中断,其最终的值还是被设置过了
    _showView.layer.backgroundColor = [[UIColor greenColor] CGColor];

 bounds.size.height动画

    // bounds.size.height动画
    CABasicAnimation *borderWidthAnimation =         [CABasicAnimation animationWithKeyPath:@"bounds.size.height"];
    
    // 初始值
    borderWidthAnimation.fromValue = [NSNumber numberWithFloat:100.0f];
    
    // 结束值
    borderWidthAnimation.toValue   = [NSNumber numberWithFloat:300.f];
    
    // 动画持续一次的时间
    borderWidthAnimation.duration    = 0.5f;
    
    // 选择一种动画的时间轴方式
    borderWidthAnimation.timingFunction =         [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut];
    
    // ??
    borderWidthAnimation.fillMode = kCAFillModeForwards;
    
    // 开始动画
    [_showView.layer addAnimation:borderWidthAnimation forKey:@"bounds.size.height"];
    
    // 无论动画是否被中断,其最终的值还是被设置过了
    _showView.layer.bounds = CGRectMake(self.view.center.x, self.view.center.y, 20, 300.f);

contents动画

    // 初始化一张图片
    UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 100, 100)];
    imageView.image = [UIImage imageNamed:@"1"];
    
    // 添加进view中
    [self.view addSubview:imageView];
    
    // contents动画
    CABasicAnimation *crossFade = [CABasicAnimation animationWithKeyPath:@"contents"];
    
    crossFade.duration = 2.0;
    crossFade.fromValue  = (id)([UIImage imageNamed:@"1"].CGImage);
    crossFade.toValue    = (id)([UIImage imageNamed:@"2"].CGImage);
    
    [imageView.layer addAnimation:crossFade forKey:@"animateContents"];
    
    // 进行最后的设置
    imageView.image = [UIImage imageNamed:@"2"];

圆角动画

    // 初始化一张图片
    UIView *showView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 100)];
    showView.backgroundColor = [UIColor redColor];
    [self.view addSubview:showView];
    
    // 圆角动画
    CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"cornerRadius"];

    animation.fromValue = [NSNumber numberWithFloat:0.f];
    animation.toValue   = [NSNumber numberWithFloat:30.f];
    animation.duration  = 1.0;
    [showView.layer setCornerRadius:30.f];
    
    // 最后设置
    [showView.layer addAnimation:animation forKey:@"cornerRadius"];

支持的动画太多了,以下是苹果的官方文档中提出的支持的动画:

Property

Default animation

anchorPoint

Uses the default implied CABasicAnimation object, described in Table B-2.

backgroundColor

Uses the default implied CABasicAnimation object, described in Table B-2.

backgroundFilters

Uses the default implied CATransition object, described in Table B-3. Sub-properties of the filters are animated using the default implied CABasicAnimation object, described in Table B-2.

borderColor

Uses the default implied CABasicAnimation object, described in Table B-2.

borderWidth

Uses the default implied CABasicAnimation object, described in Table B-2.

bounds

Uses the default implied CABasicAnimation object, described in Table B-2.

compositingFilter

Uses the default implied CATransition object, described in Table B-3. Sub-properties of the filters are animated using the default implied CABasicAnimation object, described in Table B-2.

contents

Uses the default implied CABasicAnimation object, described in Table B-2.

contentsRect

Uses the default implied CABasicAnimation object, described in Table B-2.

cornerRadius

Uses the default implied CABasicAnimation object, described in Table B-2.

doubleSided

There is no default implied animation.

filters

Uses the default implied CABasicAnimation object, described in Table B-2. Sub-properties of the filters are animated using the default implied CABasicAnimation object, described in Table B-2.

frame

This property is not animatable. You can achieve the same results by animating the bounds and position properties.

hidden

Uses the default implied CABasicAnimation object, described in Table B-2.

mask

Uses the default implied CABasicAnimation object, described in Table B-2.

masksToBounds

Uses the default implied CABasicAnimation object, described in Table B-2.

opacity

Uses the default implied CABasicAnimation object, described in Table B-2.

position

Uses the default implied CABasicAnimation object, described in Table B-2.

shadowColor

Uses the default implied CABasicAnimation object, described in Table B-2.

shadowOffset

Uses the default implied CABasicAnimation object, described in Table B-2.

shadowOpacity

Uses the default implied CABasicAnimation object, described in Table B-2.

shadowPath

Uses the default implied CABasicAnimation object, described in Table B-2.

shadowRadius

Uses the default implied CABasicAnimation object, described in Table B-2.

sublayers

Uses the default implied CABasicAnimation object, described in Table B-2.

sublayerTransform

Uses the default implied CABasicAnimation object, described in Table B-2.

transform

Uses the default implied CABasicAnimation object, described in Table B-2.

zPosition

Uses the default implied CABasicAnimation object, described in Table B-2.

http://www.cnblogs.com/pengyingh/articles/2379631.html

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

iOS动画相关(持续更新),,5-wow.com

郑重声明:本站内容如果来自互联网及其他传播媒体,其版权均属原媒体及文章作者所有。转载目的在于传递更多信息及用于网络分享,并不代表本站赞同其观点和对其真实性负责,也不构成任何其他建议。