Android 按键式事件
1、
package com.fish.helloworld; import android.app.Activity; import android.graphics.Color; import android.os.Bundle; import android.util.Log; import android.view.KeyEvent; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ImageView; import android.widget.TextView; public class MainActivity extends Activity { private ImageView m_ImageView; private TextView m_TextView; private float m_AlphaValue; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_test_key); m_ImageView = (ImageView)findViewById(R.id.imageView1); m_TextView = (TextView)findViewById(R.id.textView1); m_AlphaValue = 0xFF; m_ImageView.setAlpha(m_AlphaValue); m_TextView.setText("Alpha = " + m_AlphaValue * 100 / 0xff + "%"); } @Override public boolean onKeyDown(int keyCode, KeyEvent msg){ Log.v("KeyCode","KeyCode = " + keyCode); Log.v("msg","msg = " + msg); switch(keyCode){ case KeyEvent.KEYCODE_VOLUME_UP: m_AlphaValue += 20; break; case KeyEvent.KEYCODE_VOLUME_DOWN: m_AlphaValue -= 20; break; default: break; } if(m_AlphaValue >= 0xFF) m_AlphaValue = 0xFF; if(m_AlphaValue <= 0x00) m_AlphaValue = 0x0; m_ImageView.setAlpha(m_AlphaValue); m_TextView.setText("Alpha = " + m_AlphaValue * 100 / 0xff + "%"); return super.onKeyDown(keyCode, msg); } }
2、
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <TextView android:id="@+id/textView1" android:layout_width="110dp" android:layout_height="wrap_content" android:layout_weight="0.03" android:text="TextView" /> <ImageView android:id="@+id/imageView1" android:layout_width="241dp" android:layout_height="195dp" android:layout_marginRight="37dp" android:layout_marginTop="176dp" android:layout_weight="0.06" android:src="@drawable/ic_launcher" /> </LinearLayout>
3、触摸屏
package com.fish.helloworld; import android.app.Activity; import android.graphics.Color; import android.os.Bundle; import android.util.Log; import android.view.KeyEvent; import android.view.Menu; import android.view.MenuItem; import android.view.MotionEvent; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ImageView; import android.widget.TextView; public class MainActivity extends Activity { private TextView m_TextView; private TextView m_TextView2; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.skeleton_activity); m_TextView = (TextView)findViewById(R.id.textView1); m_TextView2 = (TextView)findViewById(R.id.textView2); } @Override public boolean onTouchEvent(MotionEvent event){ int action = event.getAction(); float x = event.getX(); float y = event.getY(); m_TextView.setText("Action = " + action); m_TextView2.setText(x + " + " + y); return true; } }
4、
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