【Android 并发编程】线程间通信的三种基本方式
1. 使用管道流Pipes
“管道”是java.io包的一部分。它是Java的特性,而不是Android特有的。一条“管道”为两个线程建立一个单向的通道。生产者负责写数据,消费者负责读取数据。
下面是一个使用管道流进行通信的例子。
public class PipeExampleActivity extends Activity { private static final String TAG = "PipeExampleActivity"; private EditText editText; PipedReader r; PipedWriter w; private Thread workerThread; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); r = new PipedReader(); w = new PipedWriter(); try { w.connect(r); } catch (IOException e) { e.printStackTrace(); } setContentView(R.layout.activity_pipe); editText = (EditText) findViewById(R.id.edit_text); editText.addTextChangedListener(new TextWatcher() { @Override public void beforeTextChanged(CharSequence charSequence, int start, int count, int after) { } @Override public void onTextChanged(CharSequence charSequence, int start, int before, int count) { try { if(count > before) { w.write(charSequence.subSequence(before, count).toString()); } } catch (IOException e) { e.printStackTrace(); } } @Override public void afterTextChanged(Editable editable) { } }); workerThread = new Thread(new TextHandlerTask(r)); workerThread.start(); } @Override protected void onDestroy() { super.onDestroy(); workerThread.interrupt(); try { r.close(); w.close(); } catch (IOException e) { } } private static class TextHandlerTask implements Runnable { private final PipedReader reader; public TextHandlerTask(PipedReader reader){ this.reader = reader; } @Override public void run() { while(!Thread.currentThread().isInterrupted()){ try { int i; while((i = reader.read()) != -1){ char c = (char) i; Log.d(TAG, "char = " + c); } } catch (IOException e) { e.printStackTrace(); } } } } }
在这个例子中,对EditText设置一个TextWatcher监听,一旦EditText的内容发生改变,就向“管道”中输入字符,它就是所谓的生产者。同时,有一个工作线程负责从管道中读取字符,它就是所谓的消费者。这样,就实现了UI线程和工作线程之间的数据通信。
2. 共享内存
多个线程共享同一份内存,就是说,一个变量可以同时被多个线程所访问。这里要特别注意同步和原子操作的问题。
Java中最基本的同步例子。
synchronized(this) { while(isConditionFullfilled == false) { wait(); } notify(); }如果觉得使用wait/notify比较麻烦,可以使用Java提供的BlockingQueue,从名字就可以看出它是一个阻塞队列。看下面的例子。
public class ConsumerProducer { private final int LIMIT = 10; private BlockingQueue<Integer> blockingQueue = new LinkedBlockingQueue<Integer>(LIMIT); public void produce() throws InterruptedException { int value = 0; while (true) { blockingQueue.put(value++); } } public void consume() throws InterruptedException { while (true) { int value = blockingQueue.take(); } } }
3. 使用Hander和Message
Handler的机制网上有很多教程,对其不太清楚的同学可以Google一下。
我做一下简略的总结。
一个线程对应一个Looper,一个Looper持有一个MessageQueue,一个Looper可以与多个Handler绑定,一个MessageQueue中可以包含多个Message。
下面是一个使用Handler的例子。
public class HandlerExampleActivity extends Activity { private final static int SHOW_PROGRESS_BAR = 1; private final static int HIDE_PROGRESS_BAR = 0; private BackgroundThread mBackgroundThread; private TextView mText; private Button mButton; private ProgressBar mProgressBar; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_handler_example); mBackgroundThread = new BackgroundThread(); mBackgroundThread.start(); mText = (TextView) findViewById(R.id.text); mProgressBar = (ProgressBar) findViewById(R.id.progress); mButton = (Button) findViewById(R.id.button); mButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { mBackgroundThread.doWork(); } }); } @Override protected void onDestroy() { super.onDestroy(); mBackgroundThread.exit(); } private final Handler mUiHandler = new Handler() { public void handleMessage(Message msg) { switch(msg.what) { case SHOW_PROGRESS_BAR: mProgressBar.setVisibility(View.VISIBLE); break; case HIDE_PROGRESS_BAR: mText.setText(String.valueOf(msg.arg1)); mProgressBar.setVisibility(View.INVISIBLE); break; } } }; private class BackgroundThread extends Thread { private Handler mBackgroundHandler; public void run() { Looper.prepare(); mBackgroundHandler = new Handler(); Looper.loop(); } public void doWork() { mBackgroundHandler.post(new Runnable() { @Override public void run() { Message uiMsg = mUiHandler.obtainMessage(SHOW_PROGRESS_BAR, 0, 0, null); mUiHandler.sendMessage(uiMsg); Random r = new Random(); int randomInt = r.nextInt(5000); SystemClock.sleep(randomInt); uiMsg = mUiHandler.obtainMessage(HIDE_PROGRESS_BAR, randomInt, 0, null); mUiHandler.sendMessage(uiMsg); } }); } public void exit() { mBackgroundHandler.getLooper().quit(); } } }
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