android手势识别ViewFlipper触摸动画
转自 http://www.ideasandroid.com/archives/414
[1].[代码] layout 跳至 [1] [2] [3]
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< linearlayout
android:layout_height = "fill_parent"
android:layout_width = "fill_parent"
android:orientation = "vertical"
xmlns:android = "http://schemas.android.com/apk/res/android" >
< viewflipper
android:id = "@+id/flipper"
android:layout_below = "@+id/CockpitLayout"
android:layout_height = "fill_parent"
android:layout_width = "fill_parent" >
< include
android:id = "@+id/firstlayout"
layout = "@layout/first" >
< include
android:id = "@+id/secondlayout"
layout = "@layout/second" >
< include
android:id = "@+id/thirdlayout"
layout = "@layout/third" >
< include
android:id = "@+id/fourthlayout"
layout = "@layout/fourth" >
</ include ></ include ></ include ></ include ></ viewflipper >
</ linearlayout > |
[2].[代码] ViewFlipper 跳至 [1] [2] [3]
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< linearlayout
android:gravity = "center_vertical"
android:layout_height = "fill_parent"
android:layout_width = "fill_parent"
xmlns:android = "http://schemas.android.com/apk/res/android" >
< imageview
android:layout_height = "wrap_content"
android:layout_width = "wrap_content"
android:src = "@drawable/v1" >
</ imageview ></ linearlayout > |
[3].[代码] 我们的Activity需要实现两个接口OnGestureListener,OnTouchListener。 跳至 [1] [2] [3]
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package
com.ideasandroid.demo;
import
android.app.Activity; import
android.os.Bundle; import
android.view.GestureDetector; import
android.view.MotionEvent; import
android.view.View; import
android.view.GestureDetector.OnGestureListener; import
android.view.View.OnTouchListener; import
android.view.animation.AccelerateInterpolator; import
android.view.animation.Animation; import
android.view.animation.TranslateAnimation; import
android.widget.ViewFlipper; public
class ViewFlipperDemo
extends Activity
implements OnGestureListener,OnTouchListener{
private
ViewFlipper mFlipper; GestureDetector mGestureDetector;
private
int mCurrentLayoutState;
private
static final
int FLING_MIN_DISTANCE = 100 ;
private
static final
int FLING_MIN_VELOCITY = 200 ;
@Override public
void onCreate(Bundle savedInstanceState) {
super .onCreate(savedInstanceState);
setContentView(R.layout.main);
mFlipper = (ViewFlipper) findViewById(R.id.flipper);
//注册一个用于手势识别的类
mGestureDetector = new
GestureDetector( this );
//给mFlipper设置一个listener
mFlipper.setOnTouchListener( this );
mCurrentLayoutState = 0 ;
//允许长按住ViewFlipper,这样才能识别拖动等手势
mFlipper.setLongClickable( true );
}
/**
* 此方法在本例中未用到,可以指定跳转到某个页面
* @param switchTo
*/ public
void switchLayoutStateTo( int
switchTo) {
while (mCurrentLayoutState != switchTo) {
if (mCurrentLayoutState > switchTo) {
mCurrentLayoutState--;
mFlipper.setInAnimation(inFromLeftAnimation());
mFlipper.setOutAnimation(outToRightAnimation());
mFlipper.showPrevious();
} else
{
mCurrentLayoutState++;
mFlipper.setInAnimation(inFromRightAnimation());
mFlipper.setOutAnimation(outToLeftAnimation());
mFlipper.showNext();
}
}
; }
/**
* 定义从右侧进入的动画效果
* @return
*/ protected
Animation inFromRightAnimation() {
Animation inFromRight = new
TranslateAnimation(
Animation.RELATIVE_TO_PARENT, + 1 .0f,
Animation.RELATIVE_TO_PARENT, 0 .0f,
Animation.RELATIVE_TO_PARENT, 0 .0f,
Animation.RELATIVE_TO_PARENT, 0 .0f);
inFromRight.setDuration( 500 );
inFromRight.setInterpolator( new
AccelerateInterpolator());
return inFromRight;
}
/**
* 定义从左侧退出的动画效果
* @return
*/ protected
Animation outToLeftAnimation() {
Animation outtoLeft = new
TranslateAnimation(
Animation.RELATIVE_TO_PARENT, 0 .0f,
Animation.RELATIVE_TO_PARENT, - 1 .0f,
Animation.RELATIVE_TO_PARENT, 0 .0f,
Animation.RELATIVE_TO_PARENT, 0 .0f);
outtoLeft.setDuration( 500 );
outtoLeft.setInterpolator( new
AccelerateInterpolator());
return outtoLeft;
}
/**
* 定义从左侧进入的动画效果
* @return
*/ protected
Animation inFromLeftAnimation() {
Animation inFromLeft = new
TranslateAnimation(
Animation.RELATIVE_TO_PARENT, - 1 .0f,
Animation.RELATIVE_TO_PARENT, 0 .0f,
Animation.RELATIVE_TO_PARENT, 0 .0f,
Animation.RELATIVE_TO_PARENT, 0 .0f);
inFromLeft.setDuration( 500 );
inFromLeft.setInterpolator( new
AccelerateInterpolator());
return inFromLeft;
}
/**
* 定义从右侧退出时的动画效果
* @return
*/ protected
Animation outToRightAnimation() {
Animation outtoRight = new
TranslateAnimation(
Animation.RELATIVE_TO_PARENT, 0 .0f,
Animation.RELATIVE_TO_PARENT, + 1 .0f,
Animation.RELATIVE_TO_PARENT, 0 .0f,
Animation.RELATIVE_TO_PARENT, 0 .0f);
outtoRight.setDuration( 500 );
outtoRight.setInterpolator( new
AccelerateInterpolator());
return outtoRight;
}
public
boolean onDown(MotionEvent e) {
// TODO Auto-generated method stub
return false ;
}
/*
* 用户按下触摸屏、快速移动后松开即触发这个事件
* e1:第1个ACTION_DOWN MotionEvent
* e2:最后一个ACTION_MOVE MotionEvent
* velocityX:X轴上的移动速度,像素/秒
* velocityY:Y轴上的移动速度,像素/秒
* 触发条件 :
* X轴的坐标位移大于FLING_MIN_DISTANCE,且移动速度大于FLING_MIN_VELOCITY个像素/秒
*/ public
boolean onFling(MotionEvent e1, MotionEvent e2,
float velocityX,
float velocityY) {
if (e1.getX() - e2.getX() > FLING_MIN_DISTANCE
&& Math.abs(velocityX) > FLING_MIN_VELOCITY) {
// 当像左侧滑动的时候
//设置View进入屏幕时候使用的动画 mFlipper.setInAnimation(inFromRightAnimation());
//设置View退出屏幕时候使用的动画
mFlipper.setOutAnimation(outToLeftAnimation());
mFlipper.showNext();
} else
if (e2.getX() - e1.getX() > FLING_MIN_DISTANCE
&& Math.abs(velocityX) > FLING_MIN_VELOCITY) {
// 当像右侧滑动的时候
mFlipper.setInAnimation(inFromLeftAnimation());
mFlipper.setOutAnimation(outToRightAnimation());
mFlipper.showPrevious();
}
return false ;
}
public
void onLongPress(MotionEvent e) {
// TODO Auto-generated method stub }
public
boolean onScroll(MotionEvent e1, MotionEvent e2,
float distanceX,
float distanceY) {
return false ;
}
public
void onShowPress(MotionEvent e) {
// TODO Auto-generated method stub }
public
boolean onSingleTapUp(MotionEvent e) {
// TODO Auto-generated method stub
return false ;
}
public
boolean onTouch(View v, MotionEvent event) {
// 一定要将触屏事件交给手势识别类去处理(自己处理会很麻烦的)
return mGestureDetector.onTouchEvent(event);
}
} |
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