android 自定义开关(SwitchButton)
最近心血来潮,写了一个自定义仿iPhone的开关。有需要的同学可以来下载啦。支持点击自动滚动,速率可以自己根据需要修改。触摸滚动,大小自定义,支持修改样式。就不录制动画,就上传了两张图给大家看看。
主要代码:
package com.example.switchbutton; import android.annotation.SuppressLint; import android.content.Context; import android.content.res.Resources; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.RectF; import android.os.Handler; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; import android.view.ViewConfiguration; public class SwitchButton extends View { public static final int DEFAULT_WIDTH = 100; public static final int DEFAULT_HEIGTH = 45; public static final int PER_POST_TIME = 20; public static final int CLICK = 0; public static final int LEFT = 1; public static final int RIGHT = 2; private int mSelectBg; private int mUnSelectBg; private int mBorderColor; private int mSelectCirlceColor; private int mUnSelectCircleColor; private boolean isChecked; private Paint mPaint; private int mWidth; private int mHeight; private int mClickTimeout; private int mTouchSlop; private float mAnimMove; private final float VELOCITY = 350; private float firstDownX; private float firstDownY; private float lastDownX; private int mCriclePostion; private int mStartCriclePos; private int mEndCirclePos; private boolean isScroll; private int status; private Handler mHander; private AnimRunnable mAnim; private OnCheckChangeListener mOnCheckChangeListener; public interface OnCheckChangeListener { void OnCheck(SwitchButton switchButton,boolean isChecked); } public SwitchButton(Context context, AttributeSet attrs) { super(context, attrs); Resources res = getResources(); int defaultSelectBg = res.getColor(R.color.default_switch_button_select_bg); int defaultUnSelectBg = res.getColor(R.color.default_switch_button_unselect_bg); int defaultBorderColor = res.getColor(R.color.default_switch_button_border_color); int defaultSelectCircleColor = res.getColor(R.color.default_switch_button_select_color); int defaultUnSelectCircleColor = res.getColor(R.color.default_switch_button_unselect_color); TypedArray a = context.obtainStyledAttributes(attrs,R.styleable.SwitchButton); mSelectBg = a.getColor(R.styleable.SwitchButton_select_bg, defaultSelectBg); mUnSelectBg = a.getColor(R.styleable.SwitchButton_unselect_bg, defaultUnSelectBg); mBorderColor = a.getColor(R.styleable.SwitchButton_select_border_color, defaultBorderColor); mSelectCirlceColor = a.getColor(R.styleable.SwitchButton_select_cricle_color, defaultSelectCircleColor); mUnSelectCircleColor = a.getColor(R.styleable.SwitchButton_unselect_cricle_color, defaultUnSelectCircleColor); isChecked = a.getBoolean(R.styleable.SwitchButton_isChecked,false); a.recycle(); initView(context); } private void initView(Context context) { mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); final float density = getResources().getDisplayMetrics().density; mAnimMove = (int) (VELOCITY * density + 0.5f) / 150; //自动滚动速度 mClickTimeout = ViewConfiguration.getPressedStateDuration() + ViewConfiguration.getTapTimeout(); //点击时间 mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop();//触摸滚动Slop mHander = new Handler(); mAnim = new AnimRunnable(); } @SuppressLint("DrawAllocation") @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); mPaint.setColor(mBorderColor); mPaint.setStyle(Paint.Style.STROKE); RectF rect = new RectF(0, 0, mWidth, mHeight); canvas.drawRoundRect(rect, mHeight/2, mHeight/2, mPaint); mPaint.setColor(isChecked ? mSelectBg :mUnSelectBg); RectF innerRect = new RectF(1, 1, mWidth -1, mHeight -1); canvas.drawRoundRect(innerRect, mHeight/2 -1, mHeight/2 -1, mPaint); mPaint.setColor(isChecked ? mSelectCirlceColor : mUnSelectCircleColor); mPaint.setStyle(Paint.Style.FILL); canvas.drawCircle(mCriclePostion, mHeight/2, mHeight/2 -1, mPaint); } @Override public boolean onTouchEvent(MotionEvent event) { float x = event.getX(); float y = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: if(isScroll){ return false; } firstDownX = x; firstDownY = y; lastDownX = x; mCriclePostion = isChecked ? mEndCirclePos : mStartCriclePos; break; case MotionEvent.ACTION_MOVE: float delaX = x - lastDownX; setCriclePositon(delaX); lastDownX = x; invalidate(); break; case MotionEvent.ACTION_UP: float totalX = x - firstDownX; float totalY = y - firstDownY; float time = event.getEventTime() - event.getDownTime(); if(totalX < mTouchSlop && totalY <mTouchSlop && time < mClickTimeout){ status = CLICK; startAutoScroll(); }else{ delaX = x - lastDownX; setCriclePositon(delaX); status = mCriclePostion < mWidth / 2 ? LEFT :RIGHT; startAutoScroll(); } break; } return true; } //开始自动滚动 private void startAutoScroll(){ isScroll = true; mHander.postDelayed(mAnim, PER_POST_TIME); } class AnimRunnable implements Runnable{ @Override public void run() { mHander.postDelayed(this, PER_POST_TIME); moveView(); } //移动 private void moveView() { if((status == CLICK && isChecked) || status == LEFT){ mCriclePostion -= mAnimMove; if(mCriclePostion < mHeight /2){ mCriclePostion = mHeight/2; stopView(false); } }else if((status == CLICK && !isChecked) || status == RIGHT) { mCriclePostion += mAnimMove; if(mCriclePostion > mWidth -mHeight /2){ mCriclePostion = mWidth -mHeight /2; stopView(true); } } invalidate(); } //停止移动View private void stopView(boolean endChecked) { mHander.removeCallbacks(mAnim); isScroll = false; isChecked = endChecked; //回调监听事件 if(mOnCheckChangeListener != null){ mOnCheckChangeListener.OnCheck(SwitchButton.this, isChecked); } } } //设置圆心的位置 private synchronized void setCriclePositon(float delaX){ int pos = (int) (mCriclePostion + delaX); if(pos < mHeight / 2){ mCriclePostion = mHeight / 2; }else if(pos > mWidth - mHeight /2){ mCriclePostion = mWidth - mHeight /2; }else{ mCriclePostion = pos; } } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { int widthMode = MeasureSpec.getMode(widthMeasureSpec); if(widthMode == MeasureSpec.UNSPECIFIED || widthMode == MeasureSpec.AT_MOST){ mWidth = DEFAULT_WIDTH; }else{ mWidth = MeasureSpec.getSize(widthMeasureSpec); } int heightMode = MeasureSpec.getMode(heightMeasureSpec); if(heightMode == MeasureSpec.UNSPECIFIED || heightMode == MeasureSpec.AT_MOST){ mHeight = DEFAULT_HEIGTH; }else{ mHeight = MeasureSpec.getSize(heightMeasureSpec); } mStartCriclePos = mHeight / 2; mEndCirclePos = mWidth - mHeight /2; mCriclePostion = isChecked ? mEndCirclePos :mStartCriclePos; setMeasuredDimension(mWidth, mHeight); } public boolean isChecked() { return isChecked; } public void setChecked(boolean isChecked) { this.isChecked = isChecked; invalidate(); } public void setOnCheckChangeListener(OnCheckChangeListener onCheckChangeListener) { this.mOnCheckChangeListener = onCheckChangeListener; } }
attrs:
<?xml version="1.0" encoding="utf-8"?> <resources> <declare-styleable name="SwitchButton"> <attr name="select_bg" format="color"/> <attr name="unselect_bg" format="color"/> <attr name="select_border_color" format="color"/> <attr name="select_cricle_color" format="color"/> <attr name="unselect_cricle_color" format="color"/> <attr name="isChecked" format="boolean"></attr> </declare-styleable> </resources>
下载地址:http://download.csdn.net/detail/huangyanbin123/8173521
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