Cocos2d-x 中Android.mk自动生成.cpp与.c类路径
今天,同事发现了一个可以自动生成Android.mk的脚本。这里贴上留着以后使用。之前在网上找的脚本只能识别以.cpp结尾的类,经过修改后也可以识别.c结尾的类。
LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := cocos2dcpp_shared LOCAL_MODULE_FILENAME := libcocos2dcpp #traverse all the directory and subdirectory define walk $(wildcard $(1)) $(foreach e, $(wildcard $(1)/*), $(call walk, $(e))) endef #traverse Classes Directory ALLFILES = $(call walk, $(LOCAL_PATH)/../../Classes) FILE_LIST := hellocpp/main.cpp FILE_LIST += $(filter %.cpp, $(ALLFILES)) FILE_LIST += $(filter %.c, $(ALLFILES)) FILE_INCLUDES := $(shell find $(LOCAL_PATH)/../../Classes -type d) #source file will be compiled LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%) LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../external/Box2D/ $(FILE_INCLUDES) LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static cocos_extension_static box2d_static include $(BUILD_SHARED_LIBRARY) $(call import-module,.) $(call import-module,audio/android) # $(call import-module,Box2D) # $(call import-module,editor-support/cocosbuilder) # $(call import-module,editor-support/spine) # $(call import-module,editor-support/cocostudio) # $(call import-module,network) # $(call import-module,extensions)
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