IOS判断设备是否联网
1.导入SystemConfiguration.framework,并#import<SystemConfiguration/SCNetworkReachability.h>
+ (BOOL)connectedToNetwork { //创建零地址,0.0.0.0的地址表示查询本机的网络连接状态 struct sockaddr_storage zeroAddress;//IP地址 bzero(&zeroAddress, sizeof(zeroAddress));//将地址转换为0.0.0.0 zeroAddress.ss_len = sizeof(zeroAddress);//地址长度 zeroAddress.ss_family = AF_INET;//地址类型为UDP, TCP, etc. // Recover reachability flags SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress); SCNetworkReachabilityFlags flags; //获得连接的标志 BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags); CFRelease(defaultRouteReachability); //如果不能获取连接标志,则不能连接网络,直接返回 if (!didRetrieveFlags) { return NO; } //根据获得的连接标志进行判断 BOOL isReachable = flags & kSCNetworkFlagsReachable; BOOL needsConnection = flags & kSCNetworkFlagsConnectionRequired; return (isReachable&&!needsConnection) ? YES : NO; /* 1、sockaddr_storage This structure stores socket address information. Because this structure is large enough to store IPv4 or IPv6 address information, its use promotes protocol-family and protocol-version independence, and simplifies cross-platform development. Use this structure in place of the sockaddr structure. 2、 extern void bzero(void *s, int n); 用法:#include <string.h> 功能:置字节字符串s的前n个字节为零且包括‘\0’。 说明:bzero无返回值,并且使用string.h头文件,string.h曾经是posix标准的一部分,但是在POSIX.1-2001标准里面, 这些函数被标记为了遗留函数而不推荐使用。在POSIX.1-2008标准里已经没有这些函数了。推荐使用memset替代bzero。 bzero( &tt, sizeof( tt ) ); //等价于memset(&tt,0,sizeof(tt)); bzero( s, 20 ); //等价于memset(s,0,20); */ }
2. 使用第三方类库请求网络,
#import "Reachability.h"
-(BOOL)isConnectionAvailable{ BOOL isExistenceNetwork = YES; Reachability *reach = [Reachability reachabilityWithHostName:@"http://www.baidu.com"]; switch ([reach currentReachabilityStatus]) { case NotReachable: isExistenceNetwork = NO; //NSLog(@"notReachable"); break; case ReachableViaWiFi: isExistenceNetwork = YES; //NSLog(@"WIFI"); break; case ReachableViaWWAN: isExistenceNetwork = YES; //NSLog(@"3G"); break; } return isExistenceNetwork; }
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