iOS实现旋转
#import "ViewController.h" @interface ViewController () @property (strong, nonatomic)UILabel *label; @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. CGRect labelFrame = CGRectMake(100, 100,100, 50); self.label = [[UILabel alloc] initWithFrame:labelFrame]; self.label.font = [UIFont fontWithName:@"Helvetica" size:36]; self.label.text = @"XxxX"; self.label.textAlignment = NSTextAlignmentCenter; self.label.backgroundColor = [UIColor brownColor]; [self.view addSubview:self.label]; [self rotateLabelDown]; } - (void)rotateLabelDown{ [UIView animateWithDuration:10 animations:^{ self.label.layer.anchorPoint = CGPointMake(0.5, 0.5); //self.label.transform = CGAffineTransformMakeRotation(-90); //逆时针旋转 self.label.transform = CGAffineTransformMakeRotation(M_PI); } completion:^(BOOL finished) { [self rotateLabelUp]; }]; } - (void)rotateLabelUp{ [UIView animateWithDuration:10 animations:^{ self.label.layer.anchorPoint = CGPointMake(0.5, 0.5); self.label.transform = CGAffineTransformMakeRotation(0); } completion:^(BOOL finished) { [self rotateLabelDown]; }]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } @end
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