Android应用开发提高篇(4)-----Socket编程(多线程、双向通信)
转自:http://www.cnblogs.com/lknlfy/archive/2012/03/04/2379628.html
一、概述
关于Socket编程的基本方法在基础篇里已经讲过,今天把它给完善了。加入了多线程,这样UI线程就不会被阻塞;实现了客户端和服务器的双向通信,只要客户端发起了连接并成功连接后那么两者就可以随意进行通信了。
二、实现
在之前的工程基础上进行修改就可以了。
MyClient工程的main.xml文件不用修改,只需要修改MyClientActivity.java文件,主要是定义了一个继承自 Thread类的用于接收数据的类,覆写了其中的run()方法,在这个函数里面接收数据,接收到数据后就通过Handler发送消息,收到消息后在UI 线程里更新接收到的数据。完整的内容如下:
package com.nan.client; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.io.UnsupportedEncodingException; import java.net.Socket; import java.net.UnknownHostException; import android.app.Activity; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.view.View; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; import android.widget.Toast; public class MyClientActivity extends Activity { private EditText mEditText = null; private Button connectButton = null; private Button sendButton = null; private TextView mTextView = null; private Socket clientSocket = null; private OutputStream outStream = null; private Handler mHandler = null; private ReceiveThread mReceiveThread = null; private boolean stop = true; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mEditText = (EditText)this.findViewById(R.id.edittext); mTextView = (TextView)this.findViewById(R.id.retextview); connectButton = (Button)this.findViewById(R.id.connectbutton); sendButton = (Button)this.findViewById(R.id.sendbutton); sendButton.setEnabled(false); //连接按钮监听 connectButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub try { //实例化对象并连接到服务器 clientSocket = new Socket("113.114.170.246",8888); } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } displayToast("连接成功!"); //连接按钮使能 connectButton.setEnabled(false); //发送按钮使能 sendButton.setEnabled(true); mReceiveThread = new ReceiveThread(clientSocket); stop = false; //开启线程 mReceiveThread.start(); } }); //发送数据按钮监听 sendButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub byte[] msgBuffer = null; //获得EditTex的内容 String text = mEditText.getText().toString(); try { //字符编码转换 msgBuffer = text.getBytes("GB2312"); } catch (UnsupportedEncodingException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } try { //获得Socket的输出流 outStream = clientSocket.getOutputStream(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { //发送数据 outStream.write(msgBuffer); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } //清空内容 mEditText.setText(""); displayToast("发送成功!"); } }); //消息处理 mHandler = new Handler() { @Override public void handleMessage(Message msg) { //显示接收到的内容 mTextView.setText((msg.obj).toString()); } }; } //显示Toast函数 private void displayToast(String s) { Toast.makeText(this, s, Toast.LENGTH_SHORT).show(); } private class ReceiveThread extends Thread { private InputStream inStream = null; private byte[] buf; private String str = null; ReceiveThread(Socket s) { try { //获得输入流 this.inStream = s.getInputStream(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } @Override public void run() { while(!stop) { this.buf = new byte[512]; try { //读取输入数据(阻塞) this.inStream.read(this.buf); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } //字符编码转换 try { this.str = new String(this.buf, "GB2312").trim(); } catch (UnsupportedEncodingException e) { // TODO Auto-generated catch block e.printStackTrace(); } Message msg = new Message(); msg.obj = this.str; //发送消息 mHandler.sendMessage(msg); } } } @Override public void onDestroy() { super.onDestroy(); if(mReceiveThread != null) { stop = true; mReceiveThread.interrupt(); } } }
对于MyServer工程,改动比较大,首先是main.xml文件,在里面添加了两个TextView,一个用于显示客户端的IP,一个用于显示接收到的内容,一个用于发送数据的Button,还有一个EditText,完整的main.xml如下:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <TextView android:id="@+id/iptextview" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="20dip" android:gravity="center_horizontal" /> <EditText android:id="@+id/sedittext" android:layout_width="fill_parent" android:layout_height="wrap_content" android:hint="请输入要发送的内容" /> <Button android:id="@+id/sendbutton" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="发送" /> <TextView android:id="@+id/textview" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="15dip" /> </LinearLayout>
接着,修改MyServerActivity.java文件,定义了两个Thread子类,一个用于监听客户端的连接,一个用于接收数据,其他地方与MyClientActivity.java差不多。完整的内容如下:
package com.nan.server; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.io.UnsupportedEncodingException; import java.net.ServerSocket; import java.net.Socket; import android.app.Activity; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.view.View; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; import android.widget.Toast; public class MyServerActivity extends Activity { private TextView ipTextView = null; private EditText mEditText = null; private Button sendButton = null; private TextView mTextView = null; private OutputStream outStream = null; private Socket clientSocket = null; private ServerSocket mServerSocket = null; private Handler mHandler = null; private AcceptThread mAcceptThread = null; private ReceiveThread mReceiveThread = null; private boolean stop = true; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ipTextView = (TextView)this.findViewById(R.id.iptextview); mEditText = (EditText)this.findViewById(R.id.sedittext); sendButton = (Button)this.findViewById(R.id.sendbutton); sendButton.setEnabled(false); mTextView = (TextView)this.findViewById(R.id.textview); //发送数据按钮监听 sendButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub byte[] msgBuffer = null; //获得EditTex的内容 String text = mEditText.getText().toString(); try { //字符编码转换 msgBuffer = text.getBytes("GB2312"); } catch (UnsupportedEncodingException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } try { //获得Socket的输出流 outStream = clientSocket.getOutputStream(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { //发送数据 outStream.write(msgBuffer); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } //清空内容 mEditText.setText(""); displayToast("发送成功!"); } }); //消息处理 mHandler = new Handler() { @Override public void handleMessage(Message msg) { switch(msg.what) { case 0: { //显示客户端IP ipTextView.setText((msg.obj).toString()); //使能发送按钮 sendButton.setEnabled(true); break; } case 1: { //显示接收到的数据 mTextView.setText((msg.obj).toString()); break; } } } }; mAcceptThread = new AcceptThread(); //开启监听线程 mAcceptThread.start(); } //显示Toast函数 private void displayToast(String s) { Toast.makeText(this, s, Toast.LENGTH_SHORT).show(); } private class AcceptThread extends Thread { @Override public void run() { try { //实例化ServerSocket对象并设置端口号为8888 mServerSocket = new ServerSocket(8888); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { //等待客户端的连接(阻塞) clientSocket = mServerSocket.accept(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } mReceiveThread = new ReceiveThread(clientSocket); stop = false; //开启接收线程 mReceiveThread.start(); Message msg = new Message(); msg.what = 0; //获取客户端IP msg.obj = clientSocket.getInetAddress().getHostAddress(); //发送消息 mHandler.sendMessage(msg); } } private class ReceiveThread extends Thread { private InputStream mInputStream = null; private byte[] buf ; private String str = null; ReceiveThread(Socket s) { try { //获得输入流 this.mInputStream = s.getInputStream(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } @Override public void run() { while(!stop) { this.buf = new byte[512]; //读取输入的数据(阻塞读) try { this.mInputStream.read(buf); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } //字符编码转换 try { this.str = new String(this.buf, "GB2312").trim(); } catch (UnsupportedEncodingException e) { // TODO Auto-generated catch block e.printStackTrace(); } Message msg = new Message(); msg.what = 1; msg.obj = this.str; //发送消息 mHandler.sendMessage(msg); } } } @Override public void onDestroy() { super.onDestroy(); if(mReceiveThread != null) { stop = true; mReceiveThread.interrupt(); } } }
两个工程都修改好了,同样,在模拟器上运行客户端:
在真机上运行服务器端:
接着,点击客户端的“连接”按钮,看到“连接成功”提示后输入一些内容再点击“发送”按钮,此时客户端显示:
服务器端显示:
接下来两边都可以随意发送数据了。
郑重声明:本站内容如果来自互联网及其他传播媒体,其版权均属原媒体及文章作者所有。转载目的在于传递更多信息及用于网络分享,并不代表本站赞同其观点和对其真实性负责,也不构成任何其他建议。