c++回调函数 callback
(1)Callback方式
Callback的本质是设置一个函数指针进去,然后在需要需要触发某个事件时调用该方法, 比如Windows的窗口消息处理函数就是这种类型。比如下面的示例代码,我们在Download完成时需要触发一个通知外面的事件:
?
- typedef?void?(__stdcall?*DownloadCallback)(const?char*?pURL,?bool?bOK);??
- void?DownloadFile(const?char*?pURL,?DownloadCallback?callback)??
- {??
- ????cout?<<?"downloading:?"?<<?pURL?<<?""?<<?endl;??
- ????callback(pURL,?true);??
- }??
- void?__stdcall?OnDownloadFinished(const?char*?pURL,?bool?bOK)??
- {??
- ????cout?<<?"OnDownloadFinished,?URL:"?<<?pURL?<<?"????status:"?<<?bOK?<<?endl;??
- }??
(2)Sink方式
Sink的本质是你按照对方要求实现一个C++接口,然后把你实现的接口设置给对方,对方需要触发事件时调用该接口, COM中连接点就是居于这种方式。上面下载文件的需求,如果用Sink实现,代码如下:
- class?IDownloadSink??
- {??
- public:??
- ????virtual?void?OnDownloadFinished(const?char*?pURL,?bool?bOK)?=?0;??
- };??
- ?? ?
- ?? ?
- class?CMyDownloader??
- {??
- public:??
- ????CMyDownloader(IDownloadSink*?pSink)??
- ????????:m_pSink(pSink)??
- ????{??
- ????}??
- ?? ?
- ????void?DownloadFile(const?char*?pURL)??
- ????{??
- ????????cout?<<?"downloading:?"?<<?pURL?<<?""?<<?endl;??
- ????????if(m_pSink?!=?NULL)??
- ????????{??
- ????????????m_pSink->OnDownloadFinished(pURL,?true);??
- ????????}??
- ????}??
- ?? ?
- private:??
- ????IDownloadSink*?m_pSink;??
- };??
- ?? ?
- class?CMyFile:?public?IDownloadSink??
- {??
- public:??
- ????void?download()??
- ????{??
- ????????CMyDownloader?downloader(this);??
- ????????downloader.DownloadFile("www.baidu.com");??
- ????}??
- ?? ?
- ????virtual?void?OnDownloadFinished(const?char*?pURL,?bool?bOK)??
- ????{??
- ????????cout?<<?"OnDownloadFinished,?URL:"?<<?pURL?<<?"????status:"?<<?bOK?<<?endl;??
- ????}??
- };??
? ?
(3)Delegate方式
??? Delegate的本质是设置成员函数指针给对方,然后让对方在需要触发事件时调用。C#中用Delegate的方式实现Event,让C++程序员很是羡慕,C++中因为语言本身的关系,要实现Delegate还是很麻烦的。上面的例子我们用Delegate的方式实现如下:
- class?CDownloadDelegateBase??
- {??
- public:??
- ????virtual?void?Fire(const?char*?pURL,?bool?bOK)?=?0;??
- };??
- ?? ?
- template<typename?O,?typename?T>??
- class?CDownloadDelegate:?public?CDownloadDelegateBase??
- {??
- ????typedef?void?(T::*Fun)(const?char*,?bool);??
- public:??
- ????CDownloadDelegate(O*?pObj?=?NULL,?Fun?pFun?=?NULL)??
- ????????:m_pFun(pFun),?m_pObj(pObj)??
- ????{??
- ????}??
- ????? ?
- ????virtual?void?Fire(const?char*?pURL,?bool?bOK)??
- ????{??
- ????????if(m_pFun?!=?NULL??
- ????????????&&?m_pObj?!=?NULL)??
- ????????{??
- ????????????(m_pObj->*m_pFun)(pURL,?bOK);??
- ????????}??
- ????}??
- ?? ?
- private:??
- ????Fun?m_pFun;??
- ????O*?m_pObj;??
- };??
- ?? ?
- template<typename?O,?typename?T>??
- CDownloadDelegate<O,T>*?MakeDelegate(O*?pObject,?void?(T::*pFun)(const?char*?pURL,?bool))??
- {??
- ????return?new?CDownloadDelegate<O,?T>(pObject,?pFun);??
- }??
- ?? ?
- class?CDownloadEvent??
- {??
- public:??
- ????~CDownloadEvent()??
- ????{??
- ????????vector<CDownloadDelegateBase*>::iterator?itr?=?m_arDelegates.begin();??
- ????????while?(itr?!=?m_arDelegates.end())??
- ????????{??
- ????????????delete?*itr;??
- ????????????++itr;??
- ????????}??
- ????????m_arDelegates.clear();??
- ????}??
- ?? ?
- ????void?operator?+=?(CDownloadDelegateBase*?p)??
- ????{??
- ????????m_arDelegates.push_back(p);??
- ????}??
- ?? ?
- ????void?operator?-=?(CDownloadDelegateBase*?p)??
- ????{??
- ????????ITR?itr?=?remove(m_arDelegates.begin(),?m_arDelegates.end(),?p);??
- ?? ?
- ????????ITR?itrTemp?=?itr;??
- ????????while?(itrTemp?!=?m_arDelegates.end())??
- ????????{??
- ????????????delete?*itr;??
- ????????????++itr;??
- ????????}??
- ????????m_arDelegates.erase(itr,?m_arDelegates.end());??
- ????}??
- ?? ?
- ????void?operator()(const?char*?pURL,?bool?bOK)??
- ????{??
- ????????ITR?itrTemp?=?m_arDelegates.begin();??
- ????????while?(itrTemp?!=?m_arDelegates.end())??
- ????????{??
- ????????????(*itrTemp)->Fire(pURL,?bOK);??
- ????????????++itrTemp;??
- ????????}??
- ????}??
- ?? ?
- private:??
- ????vector<CDownloadDelegateBase*>?m_arDelegates;??
- ????typedef?vector<CDownloadDelegateBase*>::iterator?ITR;??
- };??
- ?? ?
- ?? ?
- class?CMyDownloaderEx??
- {??
- public:??
- ????void?DownloadFile(const?char*?pURL)??
- ????{??
- ????????cout?<<?"downloading:?"?<<?pURL?<<?""?<<?endl;??
- ????????downloadEvent(pURL,?true);??
- ????}??
- ?? ?
- ????CDownloadEvent?downloadEvent;??
- };??
- ?? ?
- class?CMyFileEx??
- {??
- public:??
- ????void?download()??
- ????{??
- ????????CMyDownloaderEx?downloader;??
- ????????downloader.downloadEvent?+=?MakeDelegate(this,?&CMyFileEx::OnDownloadFinished);??
- ????????downloader.DownloadFile("www.baidu.com");??
- ????}??
- ?? ?
- ????virtual?void?OnDownloadFinished(const?char*?pURL,?bool?bOK)??
- ????{??
- ????????cout?<<?"OnDownloadFinished,?URL:"?<<?pURL?<<?"????status:"?<<?bOK?<<?endl;??
- ????}??
- };??
? ?
??? 可以看到Delegate的方式代码量比上面其他2种方式大多了,并且我们上面是固定参数数量和类型的实现方式,如果要实现可变参数,要更加麻烦的多。可变参数的方式可以参考这2种实现:
Yet Another C#-style Delegate Class in Standard C++
Member Function Pointers and the Fastest Possible C++ Delegates
? ?
我们可以用下面的代码测试我们上面的实现:
[cpp]?view plaincopy
- int?_tmain(int?argc,?_TCHAR*?argv[])??
- {??
- ?? ?
- ????DownloadFile("www.baidu.com",?OnDownloadFinished);??
- ?? ?
- ????CMyFile?f1;??
- ????f1.download();??
- ?? ?
- ????CMyFileEx?ff;??
- ????ff.download();??
- ?? ?
- ????system("pause");??
- ?? ?
- ????return?0;??
- }??
最后简单比较下上面3种实现回调的方法:
第一种Callback的方法是面向过程的,使用简单而且灵活,正如C语言本身。
第二种Sink的方法是面向对象的,在C++里使用较多,
可以在一个Sink里封装一组回调接口,适用于一系列比较固定的回调事件。
第三种Delegate的方法也是面向对象的,和Sink封装一组接口不同,Delegate的封装是以函数为单位,粒度比Sink更小更灵活。
你更倾向于用哪种方式来实现回调?
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