C++线程池的实现代码
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//说明, 这段代码我用了很久, 我删除了自动调整规模的代码(因为他还不成熟) /****************************************************************** * Thread Pool For Win32 * VC++ 6, BC++ 5.5(Free), GCC(Free) * Update : 2004.6.9 llBird [email protected] Use: 1): void threadfunc(void *p) { //... } ThreadPool tp; for(i=0; i<100; i++) tp.Call(threadfunc); ThreadPool tp(20);//20为初始线程池规模 tp.Call(threadfunc, lpPara); tp.AdjustSize(50);//增加50 tp.AdjustSize(-30);//减少30 2): class MyThreadJob : public ThreadJob //线程对象从ThreadJob扩展 { public: virtual void DoJob(void *p)//自定义的虚函数 { //.... } }; MyThreadJob mt[10]; ThreadPool tp; for(i=0; i<100 i++) tp.Call(mt + i);//tp.Call(mt + i, para); *******************************************************************/ #ifndef _ThreadPool_H_ #define _ThreadPool_H_ #pragma warning(disable: 4530) #pragma warning(disable: 4786) #include <cassert> #include <vector> #include <queue> #include <windows.h> class
ThreadJob //工作基类 { public : //供线程池调用的虚函数 virtual
void DoJob( void
*pPara) = 0; }; class
ThreadPool { public : //dwNum 线程池规模 ThreadPool( DWORD
dwNum = 4) : _lThreadNum(0), _lRunningNum(0) { InitializeCriticalSection(&_csThreadVector); InitializeCriticalSection(&_csWorkQueue); _EventComplete = CreateEvent(0, false , false , NULL); _EventEnd = CreateEvent(0, true , false , NULL); _SemaphoreCall = CreateSemaphore(0, 0, 0x7FFFFFFF, NULL); _SemaphoreDel = CreateSemaphore(0, 0, 0x7FFFFFFF, NULL); assert (_SemaphoreCall != INVALID_HANDLE_VALUE); assert (_EventComplete != INVALID_HANDLE_VALUE); assert (_EventEnd != INVALID_HANDLE_VALUE); assert (_SemaphoreDel != INVALID_HANDLE_VALUE); AdjustSize(dwNum <= 0 ? 4 : dwNum); } ~ThreadPool() { DeleteCriticalSection(&_csWorkQueue); CloseHandle(_EventEnd); CloseHandle(_EventComplete); CloseHandle(_SemaphoreCall); CloseHandle(_SemaphoreDel); vector<ThreadItem*>::iterator iter; for (iter = _ThreadVector.begin(); iter != _ThreadVector.end(); iter++) { if (*iter) delete
*iter; } DeleteCriticalSection(&_csThreadVector); } //调整线程池规模 int
AdjustSize( int
iNum) { if (iNum > 0) { ThreadItem *pNew; EnterCriticalSection(&_csThreadVector); for ( int
_i=0; _i<iNum; _i++) { _ThreadVector.push_back(pNew = new
ThreadItem( this )); assert (pNew); pNew->_Handle = CreateThread(NULL, 0, DefaultJobProc, pNew, 0, NULL); assert (pNew->_Handle); } LeaveCriticalSection(&_csThreadVector); } else { iNum *= -1; ReleaseSemaphore(_SemaphoreDel, iNum > _lThreadNum ? _lThreadNum : iNum, NULL); } return
( int )_lThreadNum; } //调用线程池 void
Call( void
(*pFunc)( void
*), void
*pPara = NULL) { assert (pFunc); EnterCriticalSection(&_csWorkQueue); _JobQueue.push( new
JobItem(pFunc, pPara)); LeaveCriticalSection(&_csWorkQueue); ReleaseSemaphore(_SemaphoreCall, 1, NULL); } //调用线程池 inline
void Call(ThreadJob * p, void
*pPara = NULL) { Call(CallProc, new
CallProcPara(p, pPara)); } //结束线程池, 并同步等待 bool
EndAndWait( DWORD
dwWaitTime = INFINITE) { SetEvent(_EventEnd); return
WaitForSingleObject(_EventComplete, dwWaitTime) == WAIT_OBJECT_0; } //结束线程池 inline
void End() { SetEvent(_EventEnd); } inline
DWORD Size() { return
( DWORD )_lThreadNum; } inline
DWORD GetRunningSize() { return
( DWORD )_lRunningNum; } bool
IsRunning() { return
_lRunningNum > 0; } protected : //工作线程 static
DWORD WINAPI DefaultJobProc( LPVOID
lpParameter = NULL) { ThreadItem *pThread = static_cast <ThreadItem*>(lpParameter); assert (pThread); ThreadPool *pThreadPoolObj = pThread->_pThis; assert (pThreadPoolObj); InterlockedIncrement(&pThreadPoolObj->_lThreadNum); HANDLE
hWaitHandle[3]; hWaitHandle[0] = pThreadPoolObj->_SemaphoreCall; hWaitHandle[1] = pThreadPoolObj->_SemaphoreDel; hWaitHandle[2] = pThreadPoolObj->_EventEnd; JobItem *pJob; bool
fHasJob; for (;;) { DWORD
wr = WaitForMultipleObjects(3, hWaitHandle, false , INFINITE); //响应删除线程信号 if (wr == WAIT_OBJECT_0 + 1) break ; //从队列里取得用户作业 EnterCriticalSection(&pThreadPoolObj->_csWorkQueue); if (fHasJob = !pThreadPoolObj->_JobQueue.empty()) { pJob = pThreadPoolObj->_JobQueue.front(); pThreadPoolObj->_JobQueue.pop(); assert (pJob); } LeaveCriticalSection(&pThreadPoolObj->_csWorkQueue); //受到结束线程信号 确定是否结束线程(结束线程信号 && 是否还有工作) if (wr == WAIT_OBJECT_0 + 2 && !fHasJob) break ; if (fHasJob && pJob) { InterlockedIncrement(&pThreadPoolObj->_lRunningNum); pThread->_dwLastBeginTime = GetTickCount(); pThread->_dwCount++; pThread->_fIsRunning = true ; pJob->_pFunc(pJob->_pPara); //运行用户作业 delete
pJob; pThread->_fIsRunning = false ; InterlockedDecrement(&pThreadPoolObj->_lRunningNum); } } //删除自身结构 EnterCriticalSection(&pThreadPoolObj->_csThreadVector); pThreadPoolObj->_ThreadVector.erase(find(pThreadPoolObj->_ThreadVector.begin(), pThreadPoolObj->_ThreadVector.end(), pThread)); LeaveCriticalSection(&pThreadPoolObj->_csThreadVector); delete
pThread; InterlockedDecrement(&pThreadPoolObj->_lThreadNum); if (!pThreadPoolObj->_lThreadNum) //所有线程结束 SetEvent(pThreadPoolObj->_EventComplete); return
0; } //调用用户对象虚函数 static
void CallProc( void
*pPara) { CallProcPara *cp = static_cast <CallProcPara *>(pPara); assert (cp); if (cp) { cp->_pObj->DoJob(cp->_pPara); delete
cp; } } //用户对象结构 struct
CallProcPara { ThreadJob* _pObj; //用户对象 void
*_pPara; //用户参数 CallProcPara(ThreadJob* p, void
*pPara) : _pObj(p), _pPara(pPara) { }; }; //用户函数结构 struct
JobItem { void
(*_pFunc)( void
*); //函数 void
*_pPara; //参数 JobItem( void
(*pFunc)( void
*) = NULL, void
*pPara = NULL) : _pFunc(pFunc), _pPara(pPara) { }; }; //线程池中的线程结构 struct
ThreadItem { HANDLE
_Handle; //线程句柄 ThreadPool *_pThis; //线程池的指针 DWORD
_dwLastBeginTime; //最后一次运行开始时间 DWORD
_dwCount; //运行次数 bool
_fIsRunning; ThreadItem(ThreadPool *pthis) : _pThis(pthis), _Handle(NULL), _dwLastBeginTime(0), _dwCount(0), _fIsRunning( false ) { }; ~ThreadItem() { if (_Handle) { CloseHandle(_Handle); _Handle = NULL; } } }; std::queue<JobItem *> _JobQueue; //工作队列 std::vector<ThreadItem *> _ThreadVector; //线程数据 CRITICAL_SECTION _csThreadVector, _csWorkQueue; //工作队列临界, 线程数据临界 HANDLE
_EventEnd, _EventComplete, _SemaphoreCall, _SemaphoreDel; //结束通知, 完成事件, 工作信号, 删除线程信号 long
_lThreadNum, _lRunningNum; //线程数, 运行的线程数 }; #endif //_ThreadPool_H_ |
转载自 http://blog.csdn.net/pjchen/archive/2004/11/06/170606.aspx
//...
}
ThreadPool tp;
for(i=0; i<100;
i++)
tp.Call(threadfunc);
ThreadPool tp(20);//20为初始线程池规模
tp.Call(threadfunc,
lpPara);
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