Unity 基础
Unity 基础是unity入门的关键。他将讲解Unity的界面,
菜单项,使用资源,创设场景,并发布版本。
当你读完这段,你将理解unity是怎么工作的,如何有效地使用它,并且完成一个基本的游戏。
学习界面
花点时间在编辑器界面上并且熟悉他,在unity视图中主界面由几个面板组成
Toolbar:工具栏
Scene:场景视图
Hierarchy:层级视图(当前场景的对象)
Project:项目视图
Inspector:属性窗口(检查窗口)
原文
This section is your key to getting started with Unity. It will explain the Unity interface, menu items, using assets, creating scenes, and publishing builds.
When you are finished reading this section, you will understand how Unity works, how to use it effectively, and the steps to put a basic game together.
Learning the Interface
Take your time to look over the editor interface and familiarize yourself with it. The main editor window is made up of several tabbed panels known in Unity as Views. There are several types of Views in Unity - they all have specific purposes which are described in this section.
http://docs.unity3d.com/Manual/LearningtheInterface.html
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