JS数据类型以及运算符
1.JS的六种基本类型与typeof操作符
- Undefined类型
- Null类型
- Boolean类型
- Number类型
- String类型
- Object类型
1: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">2: <html xmlns="http://www.w3.org/1999/xhtml">3: <head>
4: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />5: <title>typeof 使用</title>6: <script type="text/javascript">7: /*//1.Undefined8: var box;9: alert(box);10: alert(typeof box);//box为Undefined类型,值为undefined,typeof返回值为字符串‘undefined‘11:
12: //2.Boolean13: var boxBoolean=true;14: alert(typeof box);//boxBoolean为Boolean类型,typeof返回值为:‘boolean‘15:
16: //3.String17: var boxString=‘abc‘;18: alert(typeof boxString);//boxString为String类型,typeof返回值为:‘string‘19:
20: //4.空的对象:对象已创建,但是里面没有东西21: var boxObject={};22: alert(boxObject);//[object Object]23: alert(typeof boxObject);//obj是Object类型,值为[object Object],typeof返回值为:‘object‘24:
25: //5.空对象:表示没有创建,就是一个null26: var boxNull=null;27: alert(boxNull);//null28: alert(typeof boxNull);//‘object‘ //Null类型派生自Object29:
30: //6.Number31: var boxNumber=300;32: alert(typeof boxNumber);//boxNumber为Number类型,值为300,typeof返回值为:‘number‘33: */34:
35: //7.function36: function boxFunction(){37:
38: }
39: alert(boxFunction);//值为:function boxFunction(){}40: alert(typeof boxFunction);//‘function‘41:
42: //直接测试43: alert(typeof ‘hehe‘);//‘string‘44: </script>
45: </head>
46:
47: <body>
48: <ol>
49: <li>typeof操作符</li>
50: <li>Undefined类型</li>
51: <li>Null类型</li>
52: <li>Boolean类型</li>
53: <li>Number类型</li>
54: <li>String类型</li>
55: <li>Object类型</li>
56: </ol>
57: </body>
58: </html>
1: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">2: <html xmlns="http://www.w3.org/1999/xhtml">3: <head>
4: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />5: <title>六种基本类型</title>
6: <script type="text/javascript">7: //Unidefined8: var box;9: alert(box);//值被隐式赋值为undefined 相当于 var box=undefined;10: alert(typeof box);//类型为‘undefined‘11: //alert(age);//age is not defined12: alert(typeof age);//‘undefined‘ 注意age的类型也为Undefined13: /*声明一个变量必须初始化,以避免这种问题*/14:
15: //Null16: var boxObject=null;//我留着以后创建对象,只声明了一个对象引用boxObject,初始化为null17: boxObject={};
18: alert(boxObject);//[object Object]19:
20: //Null与Undefined21: alert(undefined==null);//true22: alert(undefined===null)//false 恒等:数据类型也必须相等 Undefined!=Object23:
24: //Boolean25: var boxBoolean=Boolean(‘嘿嘿‘);//显式转换:String->Boolean26: alert(boxBoolean);//true27: var str=‘嘿嘿‘;28: if(str)//隐式转换:String->Boolean29: alert(‘真‘);//真30: else31: alert(‘假‘);32: //转换规则详见图33: </script>
34: </head>
35:
36: <body>
37: </body>
38: </html>
2.JS中的进制:
1: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">2: <html xmlns="http://www.w3.org/1999/xhtml">3: <head>
4: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />5: <title>JS的进制</title>
6: <script type="text/javascript">7: /*//八进制8: var box=070;9: alert(box);//5610:
11: //十六进制12: var box2=0xA;13: alert(box2);14:
15: //科学计数法16: var box3=0.000000003;17: alert(box3);//3e-9 自动转成科学计数法18:
19: //当超出浮点数的范围:20: var box4=100e1000;21: alert(box4);//超出Number.MAX_VALUE的范围 //Infinity 正无穷;22: box4=-100e1000;23: alert(box4);//超出Number.MIN_VALUE的范围 //-Infinity 负无穷24: alert(isFinite(box4));//判断一个数值是否超出规定范围,超出false,没有true25: */26:
27: //NaN28: /*var box5=0/0;29: alert(box5);//NaN,但是不影响下面语句的执行30: box5=1/0;31: alert(box5);//Infinity32: alert(NaN==NaN);//false,造成NaN的原因可能不同*/33:
34: //isNaN:将该值能否转换成数值,能->非NaN->则返回false,否则返回true35: alert(isNaN(‘12‘));//false 转成 1236: alert(isNaN(‘abc‘));//true 不能转成数值37: alert(isNaN(true));//false 可以转成138:
39: //**有3个函数可以把非数值转换成数值40: //Number(),parseInt(),parseFloat();41: //Number():任何数据类型->数值42: //剩余两个:String->数值43: alert(Number(true)+","44: +Number(null)+","+Number(undefined));//1,0,NaN45: alert(Number(‘‘)+","+Number(‘0xA‘)+","+Number(‘060‘));//0,10,6046: alert(Number(‘abc‘));//NaN47:
48: alert(parseInt(‘12abc‘)+","+parseInt(‘abc12‘));//12,NaN //只获取第一个数值49: alert(parseInt(‘AF‘,16)+","+parseInt(‘1001‘,2));//175,9 //十六进制转十进制,二进制转十进制50:
51: alert(parseFloat(‘012‘)+","+parseFloat(‘1.23‘)+","+parseFloat(‘0x13‘));//12,1.23,0 //八进制和十六进制不能识别52: </script>
53: </head>
54:
55: <body>
56: </body>
57: </html>
3.String类型:
1: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">2: <html xmlns="http://www.w3.org/1999/xhtml">3: <head>
4: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />5: <title>String类型</title>
6: <script type="text/javascript">7: //1.JS中单引号与双引号均可表示字符串8: var str=‘abc‘;9: var str2="abc";10: alert(str+","+str2);//abc,abc11: alert(‘\u4f60‘);//你,UTF-16编码12:
13: //2.ECMAscript中的字符串是不可变的,也就是说,字符串一旦创建它们的值就不能改变14: //要改变某个变量保存的字符串,系统会销毁原来的字符串,然后再用另一个包含新值得字符串15: //来填充该变量(类似Java的字符串常量)16: var str3=‘zhang‘;17: str3 += ‘hong‘;//‘zhang‘会被销毁,str3指向新的字符串‘zhanghong‘18: alert(str3);
19:
20: //3.toString方法:任意类型数据转换成字符串21: var box=12;22: var boxBoolean=true;23: alert(box.toString()+","+boxBoolean.toString());//‘12‘,‘true‘24: alert(box.toString(2));//‘1100‘25: box=0xA;
26: alert(box.toString(2));//‘1010‘ //将任意进制转成指定进制的字符串27:
28: //4.对于undefined和null不能使用toString转换29: //var boxUndefined30: //alert(boxUndefined.toString());//报错31: //var boxNull=null;32: //alert(boxNull.toString());//报错:无法获取未定义或 null 引用的属性"toString"33:
34: alert(String(null)+","+String(undefined));//‘null‘,‘undefined‘35: //String()将任意类型转换成字符串36: //如果非null 或 非 undefined则会调用toString()返回字符串37: //否则返回‘null‘和‘undefined‘38: </script>
39: </head>
40:
41: <body>
42: </body>
43: </html>
4.Object类型:
1: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">2: <html xmlns="http://www.w3.org/1999/xhtml">3: <head>
4: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />5: <title>Object类型</title>
6: <script type="text/javascript">7: var obj1={},obj2=new Object();8: alert(obj1+","+obj2);//[object Object],[object Object]9: //第一个object表示它是一个对象(而不是值),后面表示它的类(构造函数名)。10:
11: //当向Object()传值12: var obj3=new Object(3);13: alert(obj3);//3 但是类型为Object14: alert(12+obj3);//15 底层经过一系列转换15:
16: //new也可以创建其它类型对象17: var obj4=new Number(),obj5=new Boolean(),obj6=new String();18: alert(obj4+","+obj5+","+obj6)//0,false,‘‘ 类型依然为Object19:
20: </script>
21: </head>
22:
23: <body>
24:
25: </body>
26: </html>
5.JS 中的运算符:
运算符优先级:
1: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">2: <html xmlns="http://www.w3.org/1999/xhtml">3: <head>
4: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />5: <title>JS中的比较运算符</title>
6: <script type="text/javascript">7: /*8: 1.如果其中一个是数值字符串则转换成数值再比较.9: 2.如果两个都是字符串字符按字典顺序比较10: 3.两个操作其中一个是对象,则调用对象的valueOf()或toString()方法,再用结果比较11: */12: /*alert((3>‘22‘)+","+(3>true)+","+(‘67‘>‘ab‘));//false,true,false //3>22 3>1 6与a的ASCII比较13: var obj={14: toString:function(){15: return ‘4‘;16: }17: }18: alert(‘3‘>obj);//false //‘3‘>‘4‘19:20: alert(2==‘2‘);//true //2==221: alert(null==undefined)//true;22: alert({}=={});//false //比较的是两个对象的地址,两个对象地址不同23: alert((null==0)+","+(undefined==0))//false,false //虽然Number(null)为0,但是null在比较时不会自动转换24: */25:
26: //逻辑运算符(&&(短路与),||)27: //注意在前面说过的的Boolean(任意类型)中:28: //非null对象:true ,null:false ,undefined:false29: alert(true&&5);//530: alert(({}&&1)+","+(0&&{})+","+(1&&{})+","+({}&&{}));//1,0,[object,Object],[object,Object]31: //第一个操作数是对象,则返回第二个操作数32: //第二个操作数是对象,第一个操作数为false,则返回第一个操作数,否则返回对象.33: alert((undefined&&1)+","+(0&&undefined)+","+(1&&undefined));//undefined,0,undefined34: alert((null&&1)+","+(0&&null)+","+(1&&null));//null,0,null35:
36: alert(true&&5);//true37: alert(({}||1)+","+(0||{})+","+(1||{})+","+({}||{}));38: //[object,Object],[object,Object],1,[object,Object]39: alert((undefined||1)+","+(0||undefined)+","+(1||undefined));//1,undefined,140: alert((null||1)+","+(0||null)+","+(1||null));//1,null,141: //逻辑!(表达式),先求出表达式的boolean值(会Boolean()强转),再取反42: </script>
43: </head>
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45: <body>
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47: </body>
48: </html>
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