Android 图形处理
一、Load图形到内存中
对于像数码相机相片特别大,内存吃不消,此时加载到内存前,需要处理,防止出现OOM异常。
方法1:
原理:只显示原图的1/8,通过BitmapFactory.Options来实现
。
实现:
BitmapFactory.Options
bmpFactoryOptions = new
BitmapFactory.Options();
bmpFactoryOptions.inSampleSize
=
8;
Bitmap
bmp = BitmapFactory.decodeFile(imageFilePath,
bmpFactoryOptions);
imv.setImageBitmap(bmp);
方法2:
原理:根据当前屏幕分辨率的大小,加载图片。
实现:
BitmapFactory.Options
opt = new
BitmapFactory.Options();
opt.inJustDecodeBounds
=
true;
Bitmap
bmp = BitmapFactory.decodeFile(imageFilePath,
opt);
int
heightRatio =
(int)Math.ceil(opt.outHeight/(float)dh);
int
widthRatio =
(int)Math.ceil(opt.outWidth/(float)dw);
//判断是否要进行缩放
if
(heightRatio > 1 && widthRatio >
1){
if
(heightRatio >
widthRatio){
opt.inSampleSize =
heightRatio;//高度变化大,按高度缩放
}else{
opt.inSampleSize
= widthRatio; //
宽度变化大,按宽度缩放
}
}
opt.inJustDecodeBounds
=
false;
bmp
= BitmapFactory.decodeFile(imageFilePath, opt);
二、获取Exif图片信息
//从文件获取exif信息
ExifInterface ei = new
ExifInterface(imageFilePath);
String
imageDescription = ei.getAttribute("ImageDescription");
if (imageDescription != null) {
Log.v("EXIF", imageDescription);
}
//把exif信息写到文件:
ExifInterface ei = new ExifInterface(imageFilePath);
ei.setAttribute("ImageDescription","Something New");
三、从gallery获取一个图形
Intent intent = new
Intent(Intent.ACTION_PICK);
intent.setType(“image/*”);
intent.getData()
;//获取image的uri
Bitmap bmp =
BitmapFactory.decodeStream(getContentResolver().??
openInputStream(imageFileUri), null, opt);
四、创建bitmap拷贝
Bitmap bmp =
BitmapFactory.decodeStream(getContentResolver().??
openInputStream(imageFileUri), null,
opt);
Bitmap alteredBitmap =
Bitmap.createBitmap(bmp.getWidth(),bmp.getHeight(),??
bmp.getConfig());
Canvas canvas = new
Canvas(alteredBitmap);
Paint paint = new
Paint();
canvas.drawBitmap(bmp, 0, 0,
paint);
五、图形缩放
Matrix matrix = new Matrix();
matrix.setValues(new float[] {
1, 0, 0,
0, 1, 0,
0, 0,
1
});
x = 1x + 0y +
0z
y = 0x + 1y +
0z
z = 0x + 0y +
1z
通过canvas.drawBitmap(bmp, matrix,
paint);创建bitmap
1.水平缩放0.5
2.垂直拉扯2倍
matrix.setScale(1.5f,1);//水平点放大到1.5f,垂直1
六、图形旋转
Matrix matrix = new Matrix();
matrix.setRotate(15);
canvas.drawBitmap(bmp, matrix, paint);
paint.setAntiAlias(true);//消除锯齿
matrix.setRotate(15,bmp.getWidth()/2,bmp.getHeight()/2);
//指定圆心的旋转
Matrix matrix = new
Matrix();
matrix.setRotate(15,bmp.getWidth()/2,bmp.getHeight()/2);
alteredBitmap = Bitmap.createBitmap(bmp, 0, 0, bmp.getWidth(),
bmp.getHeight(),matrix, false);
alteredImageView.setImageBitmap(alteredBitmap);
七、图形平移
setTranslate(1.5f,-10);
八、镜子效果
matrix.setScale(-1, 1);
matrix.postTranslate(bmp.getWidth(),0);
九、倒影效果
matrix.setScale(1, -1);
matrix.postTranslate(0, bmp.getHeight());
郑重声明:本站内容如果来自互联网及其他传播媒体,其版权均属原媒体及文章作者所有。转载目的在于传递更多信息及用于网络分享,并不代表本站赞同其观点和对其真实性负责,也不构成任何其他建议。