Android开发之手势识别
在播放器中,涉及到手势识别。所以,今天我们来说一下Android的手势识别。
我们首先需要站在巨人的肩膀上。引用一些别人的案例和说明。
第一篇:
http://www.2cto.com/kf/201110/109480.html
对于触摸屏,其原生的消息无非按下、抬起、移动这几种,我们只需要简单重载onTouch或者设置触摸侦听器setOnTouchListener即可进行处理。不过,为了提高我们的APP的用户体验,有时候我们需要识别用户的手势,Android给我们提供的手势识别工具GestureDetector就可以帮上大忙了。
基础
GestureDetector的工作原理是,当我们接收到用户触摸消息时,将这个消息交给GestureDetector去加工,我们通过设置侦听器获得GestureDetector处理后的手势。
GestureDetector提供了两个侦听器接口,OnGestureListener处理单击类消息,OnDoubleTapListener处理双击类消息。
OnGestureListener的接口有这几个:
// 单击,触摸屏按下时立刻触发
abstract boolean onDown(MotionEvent e);
// 抬起,手指离开触摸屏时触发(长按、滚动、滑动时,不会触发这个手势)
abstract boolean onSingleTapUp(MotionEvent e);
// 短按,触摸屏按下后片刻后抬起,会触发这个手势,如果迅速抬起则不会
abstract void onShowPress(MotionEvent e);
// 长按,触摸屏按下后既不抬起也不移动,过一段时间后触发
abstract void onLongPress(MotionEvent e);
// 滚动,触摸屏按下后移动
abstract boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY);
// 滑动,触摸屏按下后快速移动并抬起,会先触发滚动手势,跟着触发一个滑动手势
abstract boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY);
OnDoubleTapListener的接口有这几个:
// 双击,手指在触摸屏上迅速点击第二下时触发
abstract boolean onDoubleTap(MotionEvent e);
// 双击的按下跟抬起各触发一次
abstract boolean onDoubleTapEvent(MotionEvent e);
// 单击确认,即很快的按下并抬起,但并不连续点击第二下
abstract boolean onSingleTapConfirmed(MotionEvent e);
有时候我们并不需要处理上面所有手势,方便起见,Android提供了另外一个类SimpleOnGestureListener实现了如上接口,我们只需要继承SimpleOnGestureListener然后重载感兴趣的手势即可。
简单应用
import android.content.Context; import android.view.MotionEvent; import android.view.GestureDetector.SimpleOnGestureListener; import android.widget.Toast; public class MyGestureListener extends SimpleOnGestureListener { private Context mContext; MyGestureListener(Context context) { mContext = context; } @Override public boolean onDown(MotionEvent e) { Toast.makeText(mContext, "DOWN " + e.getAction(), Toast.LENGTH_SHORT).show(); return false; } @Override public void onShowPress(MotionEvent e) { Toast.makeText(mContext, "SHOW " + e.getAction(), Toast.LENGTH_SHORT).show(); } @Override public boolean onSingleTapUp(MotionEvent e) { Toast.makeText(mContext, "SINGLE UP " + e.getAction(), Toast.LENGTH_SHORT).show(); return false; } @Override public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { Toast.makeText(mContext, "SCROLL " + e2.getAction(), Toast.LENGTH_SHORT).show(); return false; } @Override public void onLongPress(MotionEvent e) { Toast.makeText(mContext, "LONG " + e.getAction(), Toast.LENGTH_SHORT).show(); } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { Toast.makeText(mContext, "FLING " + e2.getAction(), Toast.LENGTH_SHORT).show(); return false; } @Override public boolean onDoubleTap(MotionEvent e) { Toast.makeText(mContext, "DOUBLE " + e.getAction(), Toast.LENGTH_SHORT).show(); return false; } @Override public boolean onDoubleTapEvent(MotionEvent e) { Toast.makeText(mContext, "DOUBLE EVENT " + e.getAction(), Toast.LENGTH_SHORT).show(); return false; } @Override public boolean onSingleTapConfirmed(MotionEvent e) { Toast.makeText(mContext, "SINGLE CONF " + e.getAction(), Toast.LENGTH_SHORT).show(); return false; } }我们可以在Activity里设置手势识别:
import android.app.Activity; import android.os.Bundle; import android.view.GestureDetector; import android.view.MotionEvent; public class GestureTestActivity extends Activity { private GestureDetector mGestureDetector; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mGestureDetector = new GestureDetector(this, new MyGestureListener(this)); } @Override public boolean onTouchEvent(MotionEvent event) { return mGestureDetector.onTouchEvent(event); } }
自定View中使用手势识别
import android.content.Context; import android.util.AttributeSet; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.View; public class MyView extends View { private GestureDetector mGestureDetector; public MyView(Context context, AttributeSet attrs) { super(context, attrs); mGestureDetector = new GestureDetector(context, new MyGestureListener(context)); setLongClickable(true); this.setOnTouchListener(new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { return mGestureDetector.onTouchEvent(event); } }); } }
需要注意的问题:
1:View必须设置longClickable为true,否则手势识别无法正确工作,只会返回Down, Show, Long三种手势
2:必须在View的onTouchListener中调用手势识别,而不能像Activity一样重载onTouchEvent,否则同样手势识别无法正确工作
测试结果
下面是各种操作返回的手势序列,数值0表示触摸屏按下,1表示抬起
单击:down 0, single up 1, single conf 0
短按:down 0, show 0, single up 1
长按:down 0, show 0, long 0
双击:down 0, single up 1, double 0, double event 0, down 0, double event 1
滚动:down 0, (show 0), scrool 2...
滑动:down 0, (show 0), scrool 2..., fling 1
手势滑动在播放器中的应用
我们可以通过手势的滑动来调节音量,来控制进度。
package com.kankan.anime.player; import android.app.Activity; import android.support.v4.app.Fragment; import android.view.LayoutInflater; import android.view.MotionEvent; import android.view.View; import android.view.ViewGroup; import com.kankan.anime.R; import com.kankan.anime.player.GestureDetector.SimpleOnGestureListener; import com.kankan.anime.player.local.LocalPlayerActivity; import com.kankan.anime.util.NetworkHelper; import com.kankan.anime.util.UIHelper; import com.kankan.anime.widget.MediaController; import com.kankan.anime.widget.MediaController.MediaPlayerControl; import com.kankan.anime.widget.VideoGestureSeekWidget; import com.kankan.anime.widget.VoiceLightWidget; import com.kankan.logging.Logger; public class GestureDelegator { private static final Logger LOG = Logger.getLogger(GestureDelegator.class); private static final double RADIUS_SLOP = Math.PI * 5 / 24; private static final int GESTURE_NONE = 0; private static final int GESTURE_VOICE = GESTURE_NONE + 1; private static final int GESTURE_LIGHT = GESTURE_VOICE + 1; private static final int GESTURE_PROGRESS = GESTURE_LIGHT + 1; private static final int MAX_SEEK_TIME = (int) (1.5 * 60);// 屏幕滑动快进,滑动一屏幕是180s private VoiceLightWidget mVoiceLightWidget; private VideoGestureSeekWidget mSeekWidget; private int mCurrentGesture; private final MediaController mMediaController; private final GestureDetector mGestureDetector; private final MediaController.MediaPlayerControl mPlayerController; private final Activity mContext; private Fragment mFragment; private int mDragPos; private int mCurrentDeltaScroll; private int mScrolledPixPerVideoSecend; private int mDeltaAll = 0; private boolean mNeedResume; public GestureDelegator(Fragment fragment, MediaController mediaController, MediaPlayerControl mediaPlayerControl) { mMediaController = mediaController; mFragment = fragment; mContext = fragment.getActivity(); mPlayerController = mediaPlayerControl; mScrolledPixPerVideoSecend = (int) (UIHelper.getScreenWidth(mContext) * 0.7) / MAX_SEEK_TIME; mGestureDetector = new GestureDetector(mContext, mGestureListener); attachVoiceControllerToActivity(); } private void clearDragPos() { mDragPos = 0; mDeltaAll = 0; } public boolean onTouchEvent(MotionEvent ev) { if (mMediaController.isShowing() && (mMediaController.isActionInPannel(ev) && !mMediaController.isLocked())) { mMediaController.show(); return true; } final int action = ev.getAction(); if (action == MotionEvent.ACTION_UP || action == MotionEvent.ACTION_CANCEL) { if (mCurrentGesture == GESTURE_PROGRESS) { if (mNeedResume) { mPlayerController.start(); mNeedResume = !mNeedResume; } mPlayerController.seekTo(mDragPos); clearDragPos(); } if (mCurrentGesture == GESTURE_NONE) { if (mMediaController.isLocked()) { if (!mMediaController.isShowing()) { mMediaController.show(); } else { mMediaController.hide(); } } else { if (!mMediaController.isShowing()) { mMediaController.show(); mMediaController.showSystemUI(); } else { mMediaController.hide(); mMediaController.hideSystemUI(); } } } if (mMediaController.isShowing() && mCurrentGesture != GESTURE_NONE) { mMediaController.fadeOut(1000); } mCurrentGesture = GESTURE_NONE; } if (action == MotionEvent.ACTION_MOVE) { if (mMediaController.isShowing()) { mMediaController.show(); } } if (!mMediaController.isLocked()) { mGestureDetector.onTouchEvent(ev); } return true; } private void attachVoiceControllerToActivity() { ViewGroup outFrame = (ViewGroup) mFragment.getView(); View layer = LayoutInflater.from(mContext).inflate(R.layout.gesture_widget_layer, null); mVoiceLightWidget = (VoiceLightWidget) layer.findViewById(R.id.voice_controller); mSeekWidget = (VideoGestureSeekWidget) layer.findViewById(R.id.video_seek_controller); if (outFrame != null) { outFrame.addView(layer); } } private SimpleOnGestureListener mGestureListener = new SimpleOnGestureListener() { public boolean onDoubleTap(MotionEvent e) { if (mPlayerController.isPlaying()) { mPlayerController.pause(); } else { if (mContext instanceof LocalPlayerActivity) { mPlayerController.start(); } else { NetworkHelper.getInstance().accessNetwork(mContext, new Runnable() { @Override public void run() { mPlayerController.start(); } }); } } return true; }; public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { if (e1 == null || e2 == null) { return false; } float oldX = e1.getX(); final double distance = Math.sqrt(Math.pow(distanceX, 2) + Math.pow(distanceY, 2)); int windowWidth = UIHelper.getScreenWidth(mContext); final double radius = distanceY / distance; if (Math.abs(radius) > RADIUS_SLOP) { if (mCurrentGesture != GESTURE_PROGRESS && !mSeekWidget.isVisiable()) { if (oldX > windowWidth / 2) {// TODO右半屏幕处理声音的逻辑 mCurrentGesture = GESTURE_VOICE; onVoiceChange(distanceY, distance); } else {// TODO左半屏幕处理亮度的逻辑 mCurrentGesture = GESTURE_LIGHT; onLightChange(distanceY, distance); } } } else {// TODO 处理视频进度 if (mCurrentGesture != GESTURE_VOICE && mCurrentGesture != GESTURE_LIGHT && !mVoiceLightWidget.isVisible()) { onVideoTouchSeek(distanceX, distance); } } return super.onScroll(e1, e2, distanceX, distanceY); } }; private void onVoiceChange(float delta, double distance) { mSeekWidget.setVisibility(View.GONE); mVoiceLightWidget.onVoiceChange(delta, (int) distance); } private void onLightChange(float delta, double distance) { mSeekWidget.setVisibility(View.GONE); mVoiceLightWidget.onLightChange(delta, (int) distance, mContext.getWindow()); } private void onVideoTouchSeek(float distanceX, double distane) { mVoiceLightWidget.setVisibility(View.GONE); if (mDragPos == 0 && mCurrentGesture != GESTURE_PROGRESS) { mDragPos = mPlayerController.getCurrentPosition(); } if (mPlayerController.isPlaying()) { mPlayerController.pause(); mNeedResume = true; } mCurrentGesture = GESTURE_PROGRESS; mCurrentDeltaScroll += distanceX; if (Math.abs(mCurrentDeltaScroll) >= mScrolledPixPerVideoSecend) { int deltaTime = mCurrentDeltaScroll / mScrolledPixPerVideoSecend; mDeltaAll += deltaTime; mDragPos = mDragPos - deltaTime * 1000; if (mDragPos > mPlayerController.getDuration()) { mDragPos = mPlayerController.getDuration(); } if (mDragPos < 0) { mDragPos = 0; mDeltaAll = 0; } mCurrentDeltaScroll = 0; } mSeekWidget.onSeek(mDragPos, mPlayerController.getDuration(), mDeltaAll); } }最后我们附上
GestureDetector.java文件
package com.kankan.anime.player; /* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. */ import android.content.Context; import android.os.Handler; import android.os.Message; import android.view.MotionEvent; import android.view.VelocityTracker; import android.view.View; import android.view.ViewConfiguration; import com.kankan.logging.Logger; /** * Detects various gestures and events using the supplied {@link MotionEvent}s. The {@link OnGestureListener} callback * will notify users when a particular motion event has occurred. This class should only be used with * {@link MotionEvent}s reported via touch (don't use for trackball events). * * To use this class: * <ul> * <li>Create an instance of the {@code GestureDetector} for your {@link View} * <li>In the {@link View#onTouchEvent(MotionEvent)} method ensure you call {@link #onTouchEvent(MotionEvent)}. The * methods defined in your callback will be executed when the events occur. * </ul> */ public class GestureDetector { @SuppressWarnings("unused") private static final Logger LOG = Logger.getLogger(GestureDetector.class); /** * The listener that is used to notify when gestures occur. If you want to listen for all the different gestures * then implement this interface. If you only want to listen for a subset it might be easier to extend * {@link SimpleOnGestureListener}. */ public interface OnGestureListener { /** * Notified when a tap occurs with the down {@link MotionEvent} that triggered it. This will be triggered * immediately for every down event. All other events should be preceded by this. * * @param e * The down motion event. */ boolean onDown(MotionEvent e); /** * The user has performed a down {@link MotionEvent} and not performed a move or up yet. This event is commonly * used to provide visual feedback to the user to let them know that their action has been recognized i.e. * highlight an element. * * @param e * The down motion event */ void onShowPress(MotionEvent e); /** * Notified when a tap occurs with the up {@link MotionEvent} that triggered it. * * @param e * The up motion event that completed the first tap * @return true if the event is consumed, else false */ boolean onSingleTapUp(MotionEvent e); /** * Notified when a scroll occurs with the initial on down {@link MotionEvent} and the current move * {@link MotionEvent}. The distance in x and y is also supplied for convenience. * * @param e1 * The first down motion event that started the scrolling. * @param e2 * The move motion event that triggered the current onScroll. * @param distanceX * The distance along the X axis that has been scrolled since the last call to onScroll. This is NOT * the distance between {@code e1} and {@code e2}. * @param distanceY * The distance along the Y axis that has been scrolled since the last call to onScroll. This is NOT * the distance between {@code e1} and {@code e2}. * @return true if the event is consumed, else false */ boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY); /** * Notified when a long press occurs with the initial on down {@link MotionEvent} that trigged it. * * @param e * The initial on down motion event that started the longpress. */ void onLongPress(MotionEvent e); /** * Notified of a fling event when it occurs with the initial on down {@link MotionEvent} and the matching up * {@link MotionEvent}. The calculated velocity is supplied along the x and y axis in pixels per second. * * @param e1 * The first down motion event that started the fling. * @param e2 * The move motion event that triggered the current onFling. * @param velocityX * The velocity of this fling measured in pixels per second along the x axis. * @param velocityY * The velocity of this fling measured in pixels per second along the y axis. * @return true if the event is consumed, else false */ boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY); } /** * The listener that is used to notify when a double-tap or a confirmed single-tap occur. */ public interface OnDoubleTapListener { /** * Notified when a single-tap occurs. * <p> * Unlike {@link OnGestureListener#onSingleTapUp(MotionEvent)}, this will only be called after the detector is * confident that the user's first tap is not followed by a second tap leading to a double-tap gesture. * * @param e * The down motion event of the single-tap. * @return true if the event is consumed, else false */ boolean onSingleTapConfirmed(MotionEvent e); /** * Notified when a double-tap occurs. * * @param e * The down motion event of the first tap of the double-tap. * @return true if the event is consumed, else false */ boolean onDoubleTap(MotionEvent e); /** * Notified when an event within a double-tap gesture occurs, including the down, move, and up events. * * @param e * The motion event that occurred during the double-tap gesture. * @return true if the event is consumed, else false */ boolean onDoubleTapEvent(MotionEvent e); } /** * A convenience class to extend when you only want to listen for a subset of all the gestures. This implements all * methods in the {@link OnGestureListener} and {@link OnDoubleTapListener} but does nothing and return * {@code false} for all applicable methods. */ public static class SimpleOnGestureListener implements OnGestureListener, OnDoubleTapListener { public boolean onSingleTapUp(MotionEvent e) { return false; } public void onLongPress(MotionEvent e) { } public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { return false; } public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { return false; } public void onShowPress(MotionEvent e) { } public boolean onDown(MotionEvent e) { return false; } public boolean onDoubleTap(MotionEvent e) { return false; } public boolean onDoubleTapEvent(MotionEvent e) { return false; } public boolean onSingleTapConfirmed(MotionEvent e) { return false; } } private int mTouchSlopSquare; private int mDoubleTapTouchSlopSquare; private int mDoubleTapSlopSquare; private int mMinimumFlingVelocity; private int mMaximumFlingVelocity; /** * 解决huawei meit手动隐藏navigationBar导致 doubleTab失效问题 */ private float mDoubleTapSlopSquareFactor = 1.3f; private static final int LONGPRESS_TIMEOUT = ViewConfiguration.getLongPressTimeout(); private static final int TAP_TIMEOUT = ViewConfiguration.getTapTimeout(); private static final int DOUBLE_TAP_TIMEOUT = ViewConfiguration.getDoubleTapTimeout(); // constants for Message.what used by GestureHandler below private static final int SHOW_PRESS = 1; private static final int LONG_PRESS = 2; private static final int TAP = 3; private final Handler mHandler; private final OnGestureListener mListener; private OnDoubleTapListener mDoubleTapListener; private boolean mStillDown; private boolean mInLongPress; private boolean mAlwaysInTapRegion; private boolean mAlwaysInBiggerTapRegion; private MotionEvent mCurrentDownEvent; private MotionEvent mPreviousUpEvent; /** * True when the user is still touching for the second tap (down, move, and up events). Can only be true if there is * a double tap listener attached. */ private boolean mIsDoubleTapping; private float mLastFocusX; private float mLastFocusY; private float mDownFocusX; private float mDownFocusY; private boolean mIsLongpressEnabled; /** * Determines speed during touch scrolling */ private VelocityTracker mVelocityTracker; private class GestureHandler extends Handler { GestureHandler() { super(); } GestureHandler(Handler handler) { super(handler.getLooper()); } @Override public void handleMessage(Message msg) { switch (msg.what) { case SHOW_PRESS: mListener.onShowPress(mCurrentDownEvent); break; case LONG_PRESS: dispatchLongPress(); break; case TAP: // If the user's finger is still down, do not count it as a tap if (mDoubleTapListener != null && !mStillDown) { mDoubleTapListener.onSingleTapConfirmed(mCurrentDownEvent); } break; default: throw new RuntimeException("Unknown message " + msg); // never } } } /** * Creates a GestureDetector with the supplied listener. This variant of the constructor should be used from a * non-UI thread (as it allows specifying the Handler). * * @param listener * the listener invoked for all the callbacks, this must not be null. * @param handler * the handler to use * * @throws NullPointerException * if either {@code listener} or {@code handler} is null. * * @deprecated Use * {@link #GestureDetector(android.content.Context, android.view.GestureDetector.OnGestureListener, android.os.Handler)} * instead. */ @Deprecated public GestureDetector(OnGestureListener listener, Handler handler) { this(null, listener, handler); } /** * Creates a GestureDetector with the supplied listener. You may only use this constructor from a UI thread (this is * the usual situation). * * @see android.os.Handler#Handler() * * @param listener * the listener invoked for all the callbacks, this must not be null. * * @throws NullPointerException * if {@code listener} is null. * * @deprecated Use {@link #GestureDetector(android.content.Context, android.view.GestureDetector.OnGestureListener)} * instead. */ @Deprecated public GestureDetector(OnGestureListener listener) { this(null, listener, null); } /** * Creates a GestureDetector with the supplied listener. You may only use this constructor from a UI thread (this is * the usual situation). * * @see android.os.Handler#Handler() * * @param context * the application's context * @param listener * the listener invoked for all the callbacks, this must not be null. * * @throws NullPointerException * if {@code listener} is null. */ public GestureDetector(Context context, OnGestureListener listener) { this(context, listener, null); } /** * Creates a GestureDetector with the supplied listener. You may only use this constructor from a UI thread (this is * the usual situation). * * @see android.os.Handler#Handler() * * @param context * the application's context * @param listener * the listener invoked for all the callbacks, this must not be null. * @param handler * the handler to use * * @throws NullPointerException * if {@code listener} is null. */ public GestureDetector(Context context, OnGestureListener listener, Handler handler) { if (handler != null) { mHandler = new GestureHandler(handler); } else { mHandler = new GestureHandler(); } mListener = listener; if (listener instanceof OnDoubleTapListener) { setOnDoubleTapListener((OnDoubleTapListener) listener); } init(context); } /** * Creates a GestureDetector with the supplied listener. You may only use this constructor from a UI thread (this is * the usual situation). * * @see android.os.Handler#Handler() * * @param context * the application's context * @param listener * the listener invoked for all the callbacks, this must not be null. * @param handler * the handler to use * * @throws NullPointerException * if {@code listener} is null. */ public GestureDetector(Context context, OnGestureListener listener, Handler handler, boolean unused) { this(context, listener, handler); } private void init(Context context) { if (mListener == null) { throw new NullPointerException("OnGestureListener must not be null"); } mIsLongpressEnabled = true; // Fallback to support pre-donuts releases int touchSlop, doubleTapSlop, doubleTapTouchSlop; final ViewConfiguration configuration = ViewConfiguration.get(context); touchSlop = configuration.getScaledTouchSlop(); // doubleTapTouchSlop = configuration.getScaledDoubleTapTouchSlop(); doubleTapTouchSlop = configuration.getScaledTouchSlop(); doubleTapSlop = configuration.getScaledDoubleTapSlop(); mMinimumFlingVelocity = configuration.getScaledMinimumFlingVelocity(); mMaximumFlingVelocity = configuration.getScaledMaximumFlingVelocity(); mTouchSlopSquare = touchSlop * touchSlop; mDoubleTapTouchSlopSquare = doubleTapTouchSlop * doubleTapTouchSlop; // mDoubleTapSlopSquare = doubleTapSlop * doubleTapSlop; mDoubleTapSlopSquare = (int) (doubleTapSlop * doubleTapSlop * mDoubleTapSlopSquareFactor); } /** * Sets the listener which will be called for double-tap and related gestures. * * @param onDoubleTapListener * the listener invoked for all the callbacks, or null to stop listening for double-tap gestures. */ public void setOnDoubleTapListener(OnDoubleTapListener onDoubleTapListener) { mDoubleTapListener = onDoubleTapListener; } /** * Set whether longpress is enabled, if this is enabled when a user presses and holds down you get a longpress event * and nothing further. If it's disabled the user can press and hold down and then later moved their finger and you * will get scroll events. By default longpress is enabled. * * @param isLongpressEnabled * whether longpress should be enabled. */ public void setIsLongpressEnabled(boolean isLongpressEnabled) { mIsLongpressEnabled = isLongpressEnabled; } /** * @return true if longpress is enabled, else false. */ public boolean isLongpressEnabled() { return mIsLongpressEnabled; } /** * Analyzes the given motion event and if applicable triggers the appropriate callbacks on the * {@link OnGestureListener} supplied. * * @param ev * The current motion event. * @return true if the {@link OnGestureListener} consumed the event, else false. */ public boolean onTouchEvent(MotionEvent ev) { final int action = ev.getAction(); if (mVelocityTracker == null) { mVelocityTracker = VelocityTracker.obtain(); } mVelocityTracker.addMovement(ev); final boolean pointerUp = (action & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_UP; final int skipIndex = pointerUp ? ev.getActionIndex() : -1; // Determine focal point float sumX = 0, sumY = 0; final int count = ev.getPointerCount(); for (int i = 0; i < count; i++) { if (skipIndex == i) continue; sumX += ev.getX(i); sumY += ev.getY(i); } final int div = pointerUp ? count - 1 : count; final float focusX = sumX / div; final float focusY = sumY / div; boolean handled = false; switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_POINTER_DOWN: mDownFocusX = mLastFocusX = focusX; mDownFocusY = mLastFocusY = focusY; // Cancel long press and taps cancelTaps(); break; case MotionEvent.ACTION_POINTER_UP: mDownFocusX = mLastFocusX = focusX; mDownFocusY = mLastFocusY = focusY; // Check the dot product of current velocities. // If the pointer that left was opposing another velocity vector, clear. mVelocityTracker.computeCurrentVelocity(1000, mMaximumFlingVelocity); final int upIndex = ev.getActionIndex(); final int id1 = ev.getPointerId(upIndex); final float x1 = mVelocityTracker.getXVelocity(id1); final float y1 = mVelocityTracker.getYVelocity(id1); for (int i = 0; i < count; i++) { if (i == upIndex) continue; final int id2 = ev.getPointerId(i); final float x = x1 * mVelocityTracker.getXVelocity(id2); final float y = y1 * mVelocityTracker.getYVelocity(id2); final float dot = x + y; if (dot < 0) { mVelocityTracker.clear(); break; } } break; case MotionEvent.ACTION_DOWN: if (mDoubleTapListener != null) { boolean hadTapMessage = mHandler.hasMessages(TAP); if (hadTapMessage) mHandler.removeMessages(TAP); if ((mCurrentDownEvent != null) && (mPreviousUpEvent != null) && hadTapMessage && isConsideredDoubleTap(mCurrentDownEvent, mPreviousUpEvent, ev)) { // This is a second tap mIsDoubleTapping = true; // Give a callback with the first tap of the double-tap handled |= mDoubleTapListener.onDoubleTap(mCurrentDownEvent); // Give a callback with down event of the double-tap handled |= mDoubleTapListener.onDoubleTapEvent(ev); } else { // This is a first tap mHandler.sendEmptyMessageDelayed(TAP, DOUBLE_TAP_TIMEOUT); } } mDownFocusX = mLastFocusX = focusX; mDownFocusY = mLastFocusY = focusY; if (mCurrentDownEvent != null) { mCurrentDownEvent.recycle(); } mCurrentDownEvent = MotionEvent.obtain(ev); mAlwaysInTapRegion = true; mAlwaysInBiggerTapRegion = true; mStillDown = true; mInLongPress = false; if (mIsLongpressEnabled) { mHandler.removeMessages(LONG_PRESS); mHandler.sendEmptyMessageAtTime(LONG_PRESS, mCurrentDownEvent.getDownTime() + TAP_TIMEOUT + LONGPRESS_TIMEOUT); } mHandler.sendEmptyMessageAtTime(SHOW_PRESS, mCurrentDownEvent.getDownTime() + TAP_TIMEOUT); handled |= mListener.onDown(ev); break; case MotionEvent.ACTION_MOVE: if (mInLongPress) { break; } final float scrollX = mLastFocusX - focusX; final float scrollY = mLastFocusY - focusY; if (mIsDoubleTapping) { // Give the move events of the double-tap handled |= mDoubleTapListener.onDoubleTapEvent(ev); } else if (mAlwaysInTapRegion) { final int deltaX = (int) (focusX - mDownFocusX); final int deltaY = (int) (focusY - mDownFocusY); int distance = (deltaX * deltaX) + (deltaY * deltaY); if (distance > mTouchSlopSquare) { handled = mListener.onScroll(mCurrentDownEvent, ev, scrollX, scrollY); mLastFocusX = focusX; mLastFocusY = focusY; mAlwaysInTapRegion = false; mHandler.removeMessages(TAP); mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); } if (distance > mDoubleTapTouchSlopSquare) { mAlwaysInBiggerTapRegion = false; } } else if ((Math.abs(scrollX) >= 1) || (Math.abs(scrollY) >= 1)) { handled = mListener.onScroll(mCurrentDownEvent, ev, scrollX, scrollY); mLastFocusX = focusX; mLastFocusY = focusY; } break; case MotionEvent.ACTION_UP: mStillDown = false; MotionEvent currentUpEvent = MotionEvent.obtain(ev); if (mIsDoubleTapping) { // Finally, give the up event of the double-tap handled |= mDoubleTapListener.onDoubleTapEvent(ev); } else if (mInLongPress) { mHandler.removeMessages(TAP); mInLongPress = false; } else if (mAlwaysInTapRegion) { handled = mListener.onSingleTapUp(ev); } else { // A fling must travel the minimum tap distance final VelocityTracker velocityTracker = mVelocityTracker; final int pointerId = ev.getPointerId(0); velocityTracker.computeCurrentVelocity(1000, mMaximumFlingVelocity); final float velocityY = velocityTracker.getYVelocity(pointerId); final float velocityX = velocityTracker.getXVelocity(pointerId); if ((Math.abs(velocityY) > mMinimumFlingVelocity) || (Math.abs(velocityX) > mMinimumFlingVelocity)) { handled = mListener.onFling(mCurrentDownEvent, ev, velocityX, velocityY); } } if (mPreviousUpEvent != null) { mPreviousUpEvent.recycle(); } // Hold the event we obtained above - listeners may have changed the original. mPreviousUpEvent = currentUpEvent; if (mVelocityTracker != null) { // This may have been cleared when we called out to the // application above. mVelocityTracker.recycle(); mVelocityTracker = null; } mIsDoubleTapping = false; mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); break; case MotionEvent.ACTION_CANCEL: cancel(); break; } return handled; } private void cancel() { mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); mHandler.removeMessages(TAP); mVelocityTracker.recycle(); mVelocityTracker = null; mIsDoubleTapping = false; mStillDown = false; mAlwaysInTapRegion = false; mAlwaysInBiggerTapRegion = false; if (mInLongPress) { mInLongPress = false; } } private void cancelTaps() { mHandler.removeMessages(SHOW_PRESS); mHandler.removeMessages(LONG_PRESS); mHandler.removeMessages(TAP); mIsDoubleTapping = false; mAlwaysInTapRegion = false; mAlwaysInBiggerTapRegion = false; if (mInLongPress) { mInLongPress = false; } } private boolean isConsideredDoubleTap(MotionEvent firstDown, MotionEvent firstUp, MotionEvent secondDown) { if (!mAlwaysInBiggerTapRegion) { return false; } if (secondDown.getEventTime() - firstUp.getEventTime() > DOUBLE_TAP_TIMEOUT) { return false; } int deltaX = (int) firstDown.getX() - (int) secondDown.getX(); int deltaY = (int) firstDown.getY() - (int) secondDown.getY(); return (deltaX * deltaX + deltaY * deltaY < mDoubleTapSlopSquare); } private void dispatchLongPress() { mHandler.removeMessages(TAP); mInLongPress = true; mListener.onLongPress(mCurrentDownEvent); } }
好,Android的手势识别就到这里。谢谢。
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