android 4.0.x上AnimatorSet.setDuration上的坑
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<span style="font-size:18px;"> 最近在用<a target=_blank href="https://github.com/skyfishjy/android-ripple-background">https://github.com/skyfishjy/android-ripple-background</a>开源控件的时候,在Android4.0.x上遇到一个问题,本来优雅的动画变得很快。</span>
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<span style="font-size:18px;"> 刚开始以为是硬件加速的问题,但是查资料后,发现google在4.0的时候就默认的把硬件加速打开了,所以之上的版本都应该一样的。后来和同事一起研究的时候发现,好像是animatorSet.setDuration()方法没有效果,又查了源码发现下面的区别:</span>
API 15
/** * Sets the length of each of the current child animations of this AnimatorSet. By default, * each child animation will use its own duration. If the duration is set on the AnimatorSet, * then each child animation inherits this duration. * * @param duration The length of the animation, in milliseconds, of each of the child * animations of this AnimatorSet. */ @Override public AnimatorSet setDuration(long duration) { if (duration < 0) { throw new IllegalArgumentException("duration must be a value of zero or greater"); } // Just record the value for now - it will be used later when the AnimatorSet starts mDuration = duration; return this; }
API 19
/** * Sets the length of each of the current child animations of this AnimatorSet. By default, * each child animation will use its own duration. If the duration is set on the AnimatorSet, * then each child animation inherits this duration. * * @param duration The length of the animation, in milliseconds, of each of the child * animations of this AnimatorSet. */ @Override public AnimatorSet setDuration(long duration) { if (duration < 0) { throw new IllegalArgumentException("duration must be a value of zero or greater"); } for (Node node : mNodes) { // TODO: don't set the duration of the timing-only nodes created by AnimatorSet to // insert "play-after" delays node.animation.setDuration(duration); } mDuration = duration; return this; }
原来是在API15上AnimatorSet.setDuration()方法并没有给它的子objectAnimator设置,解决方案当然是给每个add到animatorSet中的ObjectAnimator都设置自己的duration。
这是最典型的Android版本兼容问题,踩过坑了就不要再犯。
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