重温C++---骰子游戏---ShinePans

//this is a program witch played by two people
//二人游戏,若第一个抛骰子,抛两次的和为7或11则第一人直接胜利,第二人直接失败
//若第一个人抛骰子,抛两次的和为2,3或12,则第一个人直接失败,第二人胜利
//若第一个人抛筛子,抛两次的和以上均不是,则由第二个人抛,直到有一方胜利
#include <iostream>
#include <stdlib.h>
#include <ctime>  //获取系统时间的头文件
#include <windows.h> //Sleep 函数
#include <conio.h> //_kbhit 获取键盘敲击
using namespace std;

int RollDice();     //函数原型
void SetSeed();
void PlayGame();

int RollDice()   //抛骰子函数
{
	int die1 = 1 + rand() % 6;
	int die2 = 1 + rand() % 6;
	int sum = die1 + die2;
	cout << "Player rooled " << die1 << "+" << die2 << "=" << sum << endl;
	return sum;
}

void SetSeed()  //设置种子函数 利用系统时间设置随机种子
{
	srand((unsigned)time(NULL));  //获得系统时间设置种子
}

enum GameStatus{WIN,LOSE,PLAYING};  //枚举游戏状态;

void PlayGame()
{
	int sumA = 0, sumB = 0, game = 1;   //game为一个旗标 ,当为1时持续投掷
	GameStatus status = PLAYING;
	while (status == PLAYING)
	{
		SetSeed();  //设置种子
		cout << "请AAAAAAAA投掷:\n(按任意键开始投掷,按任意键结束投掷)\n";
		system("pause");
		while (game)
		{
			sumA = RollDice();
			Sleep(20);
			if (_kbhit())
			{
				game = 0;
			}
		}
		game = 1;
		if (sumA == 7 || sumA == 11)
		{
			status = WIN;
			cout << "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA赢了" << endl;
		}
		else if (sumA == 2 || sumA == 3 || sumA == 12)
		{
			status = LOSE;
			cout << "BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB赢了" << endl;
		}
		else
		{
			cout << "请BBBBBBBBBB投掷 :\n(按任意键开始投掷,按任意键结束投掷)\n";
			system("pause");
			while (game)
			{
				Sleep(20);
				sumB = RollDice();
				if (_kbhit())
				{
					game = 0;
				}
			}
			game = 1;
			if (sumB == 7 || sumB == 11)
			{
				status = WIN;
				cout << "BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB赢了" << endl;
			}
			else if (sumB == 2 || sumB == 3 || sumB == 12)
			{
				status = WIN;
				cout << "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA赢了" << endl;
			}
			else
				; //do nothing;  继续下一轮
		}
	}
}
int main()
{
	char x;
	PlayGame();
	system("pause");
	cout << "再来一盘吗? \n" << "(Y/N):\n" << endl;
	while (1)
	{
		if (_kbhit())
		{
			x = _getch();
			if ((x == 'y') || (x == 'Y'))
			{
				PlayGame();
			}
			if ((x == 'n') || (x == 'N'))
			{
				system("pause");
				return 0;
			}


		}
	}
	return 0;
}



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