LuajavaBridge 声音捕捉
首先通过luajavabridge,从Lua的代码中切换到Android下面,调用Android的声音捕捉相关代码,然后android端将是否成功捕捉到一定大小的声音结果返回给Lua。
Lua端的相关调用操作:
1 local aboutBtn = ui.newImageMenuItem({ 2 image = aboutImgPath, 3 imageSelected = aboutImgSelectedPath, 4 x = CommonAPI:getFixedX(180) -CommonAPI:getCenterX(), 5 y = CommonAPI:getFixedY(80) -CommonAPI:getCenterY(), 6 listener = function() 7 -- call Java method 8 local javaClassName = "com.quick_x.sample.luajavabridge.Luajavabridge" 9 local javaMethodName = "catchVoice" 10 local javaParams = { 11 device.cachePath, 12 "I‘m great !", 13 function(event) 14 printf("Java method callback value is [%s]", event) 15 textInput:setText(string.format("%s", event)) 16 end 17 } 18 local javaMethodSig = "(Ljava/lang/String;Ljava/lang/String;I)V" 19 luaj.callStaticMethod(javaClassName, javaMethodName, javaParams, javaMethodSig) 20 end 21 })
Android下面的操作:(
使用MediaRecorder来记录声音,注意这里的线程切换跟官方给的方式不一样,不过是可行的。
开启一个独立的线程CheckMicophoneVolume,用来监听外界声音的大小,达到一定分贝,触发函数,返回给Lua结果。
使用完MediaRecoder以后,记得stop(),然后释放它。不然第二次通过Lua来调用的时候会报错、)
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注意我这里的cachePath是通过Lua传过来的。
cachePath的值是大概这样的:/data/data/项目包名/files/
我的就是:/data/data/com.quick_x.sample.luajavabridge/files/
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1 public class Luajavabridge extends Cocos2dxActivity { 2 static private Luajavabridge s_instance; 3 4 static int callbackFunction; 5 static MediaRecorder mRecorder; 6 7 @Override 8 public void onCreate(Bundle savedInstanceState) { 9 super.onCreate(savedInstanceState); 10 s_instance = this; 11 } 12 13 static { 14 System.loadLibrary("game"); 15 } 16 17 public static void catchVoice(final String cachePath, final String message, 18 final int luaCallbackFunction) { 19 callbackFunction = luaCallbackFunction; 20 21 s_instance.runOnUiThread(new Runnable() { 22 @Override 23 public void run() { 24 try { 25 File soundFile = new File(cachePath+"audio.3gp"); 26 27 if(mRecorder == null){ 28 mRecorder = new MediaRecorder(); 29 mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); 30 mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); 31 mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); 32 mRecorder.setOutputFile(soundFile.getAbsolutePath()); 33 } 34 mRecorder.prepare(); 35 mRecorder.start(); 36 } catch (IOException e) { 37 e.printStackTrace(); 38 } 39 40 CheckMicophoneVolume thread = new CheckMicophoneVolume(); 41 thread.start(); 42 } 43 }); 44 } 45 46 public static void catchVoiceSuccess() { 47 mRecorder.stop(); 48 mRecorder = null; 49 s_instance.runOnGLThread(new Runnable() { 50 @Override 51 public void run() { 52 Cocos2dxLuaJavaBridge.callLuaFunctionWithString( 53 callbackFunction, "声音捕捉成功"); 54 Cocos2dxLuaJavaBridge.releaseLuaFunction(callbackFunction); 55 } 56 }); 57 } 58 59 private static class CheckMicophoneVolume extends Thread { 60 private volatile boolean running = true; 61 62 public void exit() { 63 running = false; 64 } 65 66 @Override 67 public void run() { 68 while (running) { 69 try { 70 Thread.sleep(200); 71 } catch (InterruptedException e) { 72 e.printStackTrace(); 73 } 74 75 if (mRecorder == null || !running) { 76 break; 77 } 78 79 int x = mRecorder.getMaxAmplitude(); 80 Log.v("X_value", ""+x); 81 if (x != 0) { 82 int f = (int) (10 * Math.log(x) / Math.log(10)); 83 Log.v("value", ""+f); 84 if (f > 40) { 85 catchVoiceSuccess(); 86 exit(); 87 } 88 } 89 } 90 } 91 } 92 }
注意添加权限文件:
<uses-permission
android:name="android.permission.RECORD_AUDIO"/>
<uses-permission
android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS"/>
<uses-permission
android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
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