HTML5 画布上的 Three.js 环境灯光(HTML5 Canvas Three.js Ambient Lighting)

HTML5 画布上的 Three.js 环境灯光(HTML5 Canvas Three.js Ambient Lighting)

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HTML5 画布上的 Three.js 环境灯光
HTML5 Canvas Three.js Ambient Lighting


<!DOCTYPE HTML>
<html>
  <head>
    <style>
      body {
        margin: 0px;
        padding: 0px;
      }
    </style>
  </head>
  <body>
    <div id="container"></div>
    <script src="http://www.html5canvastutorials.com/libraries/three.min.js"></script>
    <script defer="defer">
      // revolutions per second
      var angularSpeed = 0.2; 
      var lastTime = 0;
 
      // this function is executed on each animation frame
      function animate(){
        // update
        var time = (new Date()).getTime();
        var timeDiff = time - lastTime;
        var angleChange = angularSpeed * timeDiff * 2 * Math.PI / 1000;
        cube.rotation.y += angleChange;
        lastTime = time;
 
        // render
        renderer.render(scene, camera);
 
        // request new frame
        requestAnimationFrame(function(){
            animate();
        });
      }
 
      // renderer
      var renderer = new THREE.WebGLRenderer();
      renderer.setSize(window.innerWidth, window.innerHeight);
      document.body.appendChild(renderer.domElement);
 
      // camera
      var camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000);
      camera.position.z = 500;
 
      // scene
      var scene = new THREE.Scene();
                
      // cube
      var cube = new THREE.Mesh(new THREE.CubeGeometry(200, 200, 200), new THREE.MeshLambertMaterial({
        color: ‘blue‘ 
      }));
      cube.overdraw = true;
      cube.rotation.x = Math.PI * 0.1;
      scene.add(cube);
      
      // add subtle blue ambient lighting
      var ambientLight = new THREE.AmbientLight(0x000044);
      scene.add(ambientLight);
      
      // directional lighting
      var directionalLight = new THREE.DirectionalLight(0xffffff);
      directionalLight.position.set(1, 1, 1).normalize();
      scene.add(directionalLight);
 
      // start animation
      animate();
    </script>
  </body>
</html>      

讨论
Discussion

要使用 Three.js 创建环境灯光,我们可以实例化一个 AmbientLight 对象,然后把它添加到场景中。环境灯光需要一个颜色来定义。环境灯光照亮整个场景,可用于柔化位置灯光,诸如 directional 灯光。

To create ambient lighting with Three.js, we can instantiate an AmbientLight object and then add it to the scene.  AmbientLight requires is defined with a color.  Ambient lights illuminate the entire scene and can be used to soften positional lights such as directional lights.



HTML5 画布上的 Three.js 环境灯光(HTML5 Canvas Three.js Ambient Lighting),古老的榕树,5-wow.com

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