IOS-一步一步教你自定义评分星级条RatingBar
由于项目的需要,需要设计能评分、能显示评分数据的星级评分条,但是IOS上好像没有这个控件,Android是有RatingBar这个控件的(又发现一个IOS不如Android好的),那就只能自定义了,在网上也找了相关的例子,发现都是很老的版本了,非ARC版本的,而且不能评分成0分,还没有indicator效果,于是我自己重新写了一个控件,命名为RatingBar
先上一张我们做之后的效果图:
第一步:
写一个继承自UIView的RatingBar子控件
第二步:
声明一个RatingBar修改评分的代理,就是评分修改后把最新的评分告诉对方
第三步:
在.h文件中声明一些要暴漏给别人调用的方法
第四步:
在.m文件中实现评分条
具体代码如下:
RatingBar.h文件代码
//
// RatingBar.h
//
// Created by HailongHan on 15/1/1.
// Copyright (c) 2015年 cubead. All rights reserved.
//
#import <UIKit/UIKit.h>
/**
* 星级评分条代理
*/
@protocol RatingBarDelegate <NSObject>
/**
* 评分改变
*
* @param newRating 新的值
*/
- (void)ratingChanged:(float)newRating;
@end
@interface RatingBar : UIView
/**
* 初始化设置未选中图片、半选中图片、全选中图片,以及评分值改变的代理(可以用
* Block)实现
*
* @param deselectedName 未选中图片名称
* @param halfSelectedName 半选中图片名称
* @param fullSelectedName 全选中图片名称
* @param delegate 代理
*/
- (void)setImageDeselected:(NSString *)deselectedName halfSelected:(NSString *)halfSelectedName fullSelected:(NSString *)fullSelectedName andDelegate:(id<RatingBarDelegate>)delegate;
/**
* 设置评分值
*
* @param rating 评分值
*/
- (void)displayRating:(float)rating;
/**
* 获取当前的评分值
*
* @return 评分值
*/
- (float)rating;
/**
* 是否是指示器,如果是指示器,就不能滑动了,只显示结果,不是指示器的话就能滑动修改值
* 默认为NO
*/
@property (nonatomic,assign) BOOL isIndicator;
@end
代码中注释的很详细了,这我就不多解释了,看注释吧,真看不懂,阿门,我也救不了你!废话不多说,再贴RatingBar.m文件代码:
// RatingBar.m
//
// Created by HailongHan on 15/1/1.
// Copyright (c) 2015年 cubead. All rights reserved.
//
#import "RatingBar.h"
@interface RatingBar (){
float starRating;
float lastRating;
float height;
float width;
UIImage *unSelectedImage;
UIImage *halfSelectedImage;
UIImage *fullSelectedImage;
}
@property (nonatomic,strong) UIImageView *s1;
@property (nonatomic,strong) UIImageView *s2;
@property (nonatomic,strong) UIImageView *s3;
@property (nonatomic,strong) UIImageView *s4;
@property (nonatomic,strong) UIImageView *s5;
@property (nonatomic,weak) id<RatingBarDelegate> delegate;
@end
@implementation RatingBar
/**
* 初始化设置未选中图片、半选中图片、全选中图片,以及评分值改变的代理(可以用
* Block)实现
*
* @param deselectedName 未选中图片名称
* @param halfSelectedName 半选中图片名称
* @param fullSelectedName 全选中图片名称
* @param delegate 代理
*/
-(void)setImageDeselected:(NSString *)deselectedName halfSelected:(NSString *)halfSelectedName fullSelected:(NSString *)fullSelectedName andDelegate:(id<RatingBarDelegate>)delegate{
self.delegate = delegate;
unSelectedImage = [UIImage imageNamed:deselectedName];
halfSelectedImage = halfSelectedName == nil ? unSelectedImage : [UIImage imageNamed:halfSelectedName];
fullSelectedImage = [UIImage imageNamed:fullSelectedName];
height = 0.0,width = 0.0;
if (height < [fullSelectedImage size].height) {
height = [fullSelectedImage size].height;
}
if (height < [halfSelectedImage size].height) {
height = [halfSelectedImage size].height;
}
if (height < [unSelectedImage size].height) {
height = [unSelectedImage size].height;
}
if (width < [fullSelectedImage size].width) {
width = [fullSelectedImage size].width;
}
if (width < [halfSelectedImage size].width) {
width = [halfSelectedImage size].width;
}
if (width < [unSelectedImage size].width) {
width = [unSelectedImage size].width;
}
starRating = 0.0;
lastRating = 0.0;
_s1 = [[UIImageView alloc] initWithImage:unSelectedImage];
_s2 = [[UIImageView alloc] initWithImage:unSelectedImage];
_s3 = [[UIImageView alloc] initWithImage:unSelectedImage];
_s4 = [[UIImageView alloc] initWithImage:unSelectedImage];
_s5 = [[UIImageView alloc] initWithImage:unSelectedImage];
[_s1 setFrame:CGRectMake(0, 0, width, height)];
[_s2 setFrame:CGRectMake(width, 0, width, height)];
[_s3 setFrame:CGRectMake(2 * width, 0, width, height)];
[_s4 setFrame:CGRectMake(3 * width, 0, width, height)];
[_s5 setFrame:CGRectMake(4 * width, 0, width, height)];
[_s1 setUserInteractionEnabled:NO];
[_s2 setUserInteractionEnabled:NO];
[_s3 setUserInteractionEnabled:NO];
[_s4 setUserInteractionEnabled:NO];
[_s5 setUserInteractionEnabled:NO];
[self addSubview:_s1];
[self addSubview:_s2];
[self addSubview:_s3];
[self addSubview:_s4];
[self addSubview:_s5];
CGRect frame = [self frame];
frame.size.width = width * 5;
frame.size.height = height;
[self setFrame:frame];
}
/**
* 设置评分值
*
* @param rating 评分值
*/
-(void)displayRating:(float)rating{
[_s1 setImage:unSelectedImage];
[_s2 setImage:unSelectedImage];
[_s3 setImage:unSelectedImage];
[_s4 setImage:unSelectedImage];
[_s5 setImage:unSelectedImage];
if (rating >= 0.5) {
[_s1 setImage:halfSelectedImage];
}
if (rating >= 1) {
[_s1 setImage:fullSelectedImage];
}
if (rating >= 1.5) {
[_s2 setImage:halfSelectedImage];
}
if (rating >= 2) {
[_s2 setImage:fullSelectedImage];
}
if (rating >= 2.5) {
[_s3 setImage:halfSelectedImage];
}
if (rating >= 3) {
[_s3 setImage:fullSelectedImage];
}
if (rating >= 3.5) {
[_s4 setImage:halfSelectedImage];
}
if (rating >= 4) {
[_s4 setImage:fullSelectedImage];
}
if (rating >= 4.5) {
[_s5 setImage:halfSelectedImage];
}
if (rating >= 5) {
[_s5 setImage:fullSelectedImage];
}
starRating = rating;
lastRating = rating;
[_delegate ratingChanged:rating];
}
/**
* 获取当前的评分值
*
* @return 评分值
*/
-(float)rating{
return starRating;
}
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{
[super touchesBegan:touches withEvent:event];
}
-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{
[super touchesEnded:touches withEvent:event];
}
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{
if (self.isIndicator) {
return;
}
CGPoint point = [[touches anyObject] locationInView:self];
int newRating = (int) (point.x / width) + 1;
if (newRating > 5)
return;
if (point.x < 0) {
newRating = 0;
}
if (newRating != lastRating){
[self displayRating:newRating];
}
}
@end
将上面的.h和.m拷贝到项目中就可以直接用了,在viewController.m中调用代码如下:
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
RatingBar *ratingBar = [[RatingBar alloc] init];
ratingBar.frame = CGRectMake(100, 100, 200, 50);
[self.view addSubview:ratingBar];
ratingBar.isIndicator = YES;//指示器,就不能滑动了,只显示评分结果
[ratingBar setImageDeselected:@"ratingbar_unselected" halfSelected:nil fullSelected:@"ratingbar_selected" andDelegate:self];
}
好了,自定义控件就结束了,谢谢大家!
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